Hadjimurad
Hadjimurad
Hadjimurad

Hmmm looks familiar

He was just showing the kid some tough love...make a man out of him.

This is the correct answer.

From this

I love the S.T.A.L.K.E.R Games, and hope another one comes out soon. With the advent of the ps4 and steam machines, it's honestly the perfect time to revisit the series.

"So you like that, HUH?"

GET OUT OF HERE STALKER!

The last shot is very reminiscent of Pripyat.

Since you obviously didn't read my posts, I'll just quote the relevant sections for you. You haven't just gotten the wrong idea, you seem to think that I'm saying the exact opposite of what I wrote.

Just to throw onto your list: Mirror's Edge, Walking Dead Season 2. I think that's all I've got.

Not only is she a woman of color, but she's from a biracial family, which I don't know if I've ever seen in a video game. And it's not like they're shoving it down your throat of "Look how progressive we are!" it's just there and you're free to make of it what you will.

It was just last week that I had been having a conversation with my fiancee about under-representation in video games. There's not really that many women, and there's not really that many minorities. This isn't a criticism of every game that features a white male protagonist, because lots of those are my favorite

Condescension aside, I'm not so sure I can agree with you that games are only about gameplay. There are plenty of games that serve primarily as vehicles for immersive or epic stories. Do all the people who like FFVII like it because of its gameplay?

Getting to the end-state isn't the challenge of Gone Home. The challenge is in uncovering elements of the narrative that are hidden. The conclusion of the mom's story? The truth about the uncle's transgression? These are narrative arcs that can be difficult to uncover, and have to be found rather than just experienced.

As others have noted elsewhere, your definition is too rigid to be usable in any standard. But what classifies a game then? Luckily for us this question is not new. The German Analytic Philosopher Ludwig Wittgenstein closed the book on it in 1953 with an extremely influential book called Philosophical Investigations.

Uncovering the narrative is the "system-based challenge" in Gone Home. Perhaps it's not much of a challenge, but unlike a novel (which only requires you open the book to discover the narrative), or a movie (which only requires that you press play), or even a visual novel (which only requires you press a button to

That's a pretty limited point of view. Your definition of a "game" kind of sucks.

Lately, I seem to see a lot of people who are failing to grasp the concept of what a "game" is. A game is a stystem-based challenge. The system can be simple, like a game of catch (you didn't catch the baseball, so you lose), or it can be complicated (the Warhammer core book), but the ultimate goal of any game is to