I love emergent gameplay, but emergent plots are so much more awesome.
I love emergent gameplay, but emergent plots are so much more awesome.
In general, I agree. Why not start in a town with NPCs that teach you the basics?
"Things are only worth what people will pay for them? Or was it, a fool and his money are soon parted?"
What is there to justify? If you don't like it don't play the game, exercise your parental privilege and tell your kids not to play it, and don't date guys who play it. See, that was easy.
Amen. Culdcept had texture and strategy above a simple board game. It made Monopoly look like a kids game.
Where's AT&T Uverse? After that disgusting $100 equipment charge for using your Xbox as a STB, they had better be looking into using this.
"The question they debated this week is whether their mandate should be extended to the virtual victims of video game wars."
So, I telecommute from home so I can receive a geeky/expensive delivery at home. UPS left the item on the doorstep... without bothering to ring the doorbell. So, my geeky/expensive package sits on the doorstep, where anyone can walk up and snatch it, without the common courtesy of letting me know it's there. I…
I have to say I agree. What makes Minecraft so addictive is its digital abstraction of Maslow's Hierarchy of Needs. Go look it up. First you get food and shelter and eventually you get creativity and recognition. This has none of that, as it is right now.
Rounded edges perhaps? Consider that everything is procedural, and Minecraft already does a lot of heavy lifting to do what it does. But I like you idea... but instead of going "macro", abstract a level lower and build within 1x1x1 blocks in a micro level. It shouldn't be all that computationally expensive but it…
I'm really disliking this Gut Check feature. It's completely arbitrary, and half the time, at least one of the three hasn't even played it. I get that we rely on you for impressions of games we haven't played but you have played by virtue of being in "the industry". But now, are we to trust your unqualified opinion…
I agree with your wisdom. Innovation happens in the face of stagnation.
I wonder if that gate at the end is a setup for some DLC.
Consider Fuddrucker's hamburgers and McDonald's hamburgers. Who sells more? Whose are better? Try telling one customer eating at one establishment that you know better than them and they should be eating at the other establishment for whatever reason. Maybe McDonald's costs less. Maybe Fuddrucker's uses better…
It depends. If I'm not constantly playing it from launch, will I fall behind and get steamrolled by leet 12 year olds? The value of that game would drop VERY fast, if that's the case.
Right... I see it now. Obviously, Gundamn is Japanese for "giant gold eyebrows".
I say unto you: the next great game renaissance is upon us, and its story will be told procedurally.
Halo handled this well. The matching system would keep the crazy leet players in their own private hell, populated by more of their kind.
Bum-Bum-Buh-da-BAAOOOWWW. I'm sorry. Dead wrong. But thank you for playing our game. Join me next time when the mind-reading jackpot will be 2,050,000 internets. So long!
How many games are made on the Unreal engine?