Edge
Edge of Blade
Edge

@Shippoyasha: Shouldn't that constitute monopolistic collusion?

@Zelda did it!: The question is, why would they complain about such a consumer centric practice?

@Bloodyghost13: Well, everyone's untitled to an opinion. Just keep telling myself that...

I was... impressed. These were at least well polished Indie-grade games. Certainly beat the socks off of Yaris...

People are selfish. It's that simple.

I decree that Skyline should never be mentioned in polite conversation.

@Nightshift Nurse: In other words, this should be great news for Kinect and Move... in a few years.

@WhatTheFrag: Actually, Wii followed more of a hype cycle. This would be the "Trough of Disillusionment".

Yes, you had plenty of reasons to play Wii games this year. Not being a games journalist, I had better reasons on other consoles.

And here I thought GT5 was a way for car nuts to play with expensive toys without bringing grievous financial ruin to their families.

The community built some of the stupidest walls around themselves during this whole fiasco. Why is it important if a game is "truly" an exclusive?

After seeing Tron Legacy, CG-Bridges was quite impressive. But his lips were what broke it for me in the closeups.

There are two kinds of people: people who like to be victims, and people who refuse to be victims. However, if you talk about how you are latter, you're probably the former. And if you accuse someone of being the former, they are probably the later.

You know, a lot of people are talking about doing stuff like this to their Xbox when it RRODs.

@gilligan156: Quite simply, no, there is no endgame. The challenge is to meet the lofty goals you set for yourself. I'm currently building a multi-floor labyrinth on a multiplayer server, along with several other people.

Ah, the elusive marshmallow ore. It can be used to make a marshmallow pickax, which is great for mining.... air.

@thesircuddles: Thank you for regurgitating the same dingy "oh, it's not for me" crap every Kinect story gets filled with. It sure added a lot. A LOT...

@thesircuddles: Thank you for regurgitating the same dingy "oh, it's not for me" crap every Kinect story gets filled with. It sure added a lot. A LOT...

Now playing

@dracosummoner: The roster was quite a draw, but the Kreate a Fatality system was pretty cool too. Though it kinda took away the custom scripted fatalities.

@dracosummoner: I loved Armageddon. Why? Probably the reasons you, the person reading my comment, hated it.