Oh, I know what the joke is. I'm just adding a joke on top of it. :3
Oh, I know what the joke is. I'm just adding a joke on top of it. :3
To your point, I think he's also saying that you don't have to be mean when criticizing. There is such a thing as constructive criticism, but too often people just bash others and call them things like "fat, ugly, etc" instead of offering tips and tricks to improve.
Where do you get that he's bashing being healthy? Typically, anime characters and video game characters have unrealistic proportions, for both males and females. He's just saying that you should be healthy and not starve yourself to the point of harm, and that close is good enough, so long as you're healthy about it.
I don't want to know what part of the internet you spend most of your time on... (°_°;)
Good point. I didn't take height into account.
Appreciate it. To be honest, I'm not working that hard, lol. I lost about 10 lbs in my first month or so, but slowed down after that. I only work out 20 min a day about 5 days a week. I do a pretty intense workout, but that's it. I also have piss poor stamina. I can run about a mile in 7-8 minutes, but after…
That's how I was in High School. I kind of lost that in college because I was a lot less physically active. :\
Oh, man. This was a good laugh. It just goes to show how ridiculous some photography poses can be.
If you weighed over 200 lbs before, then congratulations! That's a huge feat!
I'm really glad she dieted the right way and didn't starve herself to death. Honestly, 44 lbs over 10 years is pretty slow for dieting, lol, but that's definitely the healthy way to do it. Personally, I've lost about 20 lbs over the course of 2 years by going to the gym constantly and working out. I've cut out…
The features do create value. Poor marketing does not negate that. Besides, it's not like there is a poor attach rate. The Wii U is selling on target/slightly less than the Wii did at launch, and is doing better than the PS3 and 360 did during the same time period. To say no one is buying the console is downright…
If we're changing the argument from innovation to poor marketing, then I'll agree with you on that count. The Wii U was poorly marketed to the general public. Only gamers or people who followed video game journalism or blog sites had any idea what it was.
This post is amazing. You sir, win the internet. That was hilarious. Apparently your joke went over the heads of the other two who replied to you.
I'm not saying the touchscreen in and of itself is innovative. It's the implementation of touchscreen and how it was merged with a standard controller. I would argue that it's a solution that does add customer value that meets inarticulated needs as well as approaches old customer needs in a new way.
Depends on the size of the weapon. That's why I went with Sword and Shield. Weak power, but crazy mobility. I could dodge roll mid-swing. You can't do that as well with a Longsword, Switch axe, hammer, etc.
Yeah. I mean, you only have two pokemon choices until the 2nd town (which is like, all of 1 minute away), and then it really opens up. I had a mareep, psyduck, lillipup, riolu, dunsparce, pidove, sewaddle, and purrloin by the 3rd town, and after that, I added koffing, magby (elekid in White 2), and I think some…
Good choice! One of the first Pokemon I caught was a Riolu. I was really impressed with the early pokemon variety.
My ultimate team right now consists of Gallade, Lucario, Swampert, Dragonite, Gliscore, and Charizard. I thought about swapping out Lucario for Scrafty and Dragonite for Hydraegon, but ultimately decided against it. They were awesome, but they had a few too many weaknesses for me to really swap them in.
I really enjoyed B&W2. There were some really awesome Pokemon in Gen 5 (Scraggy/Scrafty, Deino/Zweilous/Hydraegon, just to name a few). Also, rotation and triple battles are actually a lot of fun. You see them a LOT more frequently in B&W2. They were completely underutilized in B&W, though.
I was going to tell you exactly what Pantomime said. In real life, you have to actually swing the weapon. It's not instant contact. The delays are absolutely intentional, as are the directions of the swing. In that respect, it makes it part puzzle game as well. Monster Hunter is many gaming genres cleverly…