I did most of my survival training in Colorado and the Boundary Waters in Canada/Minnesota. 50 miles, 6 days (one day full rest).
I did most of my survival training in Colorado and the Boundary Waters in Canada/Minnesota. 50 miles, 6 days (one day full rest).
Can't say I feel stressed by Dying Light. Too busy running around grappling hooking everywhere.
You're going to have to qualify that statement. Bulletstorm may actually be the next article in this series. ;)
I dunno, I felt I couldn't do anything other than gather resources all day in that game. It was one of the games that inspired this article, actually.
There's a REALLY limited form of this in the AMK mod, which has people putting bounties on your head.
Clear Sky is my favorite, but you should start with Shadow of Chernobyl.
I consider it the best video game of all time.
Are you seriously suggesting that Fallout is a better survival game than STALKER? Fallout, the game that requires tons of mods to be anything even close to a survival game? That Fallout?
Dark Souls wishes it could be STALKER. Dark Souls is ultimately predictable. In STALKER, you manage systems, so the situations are unpredictable. In Dark Souls, you master situations, so... ultimately, everything's predictable.
IRL, if I hit you with an axe, you are gonna die pretty fast. An aluminum baseball bat is not going to break after a mere twenty swings. That stuff's just silly, an artificial limitation designed to push you to keep gathering resources. It's where the gameplay loop is focused—real life would be me spending a lot more…
In real survival situations, like the ones I've been in, there's a lot of time you can spend figuring out how best to deal with a situation. You can go several hours without desperately needing to eat or lose your sanity.
Too bad you didn't just go find the pistol that's at the southeast corner of the map? >_> <_<
For sure. Funny thing is, an article I'm about to pitch is about... well... it's okay for a game to be a proven recipe. Haha.
I wrote the article, so I mean... I have a specific set of survival games I was thinking of, like The Forest, Stranded Deep, etc. Basically, since stuff is SO EASY to come by and doesn't feel organic, I don't classify it as a survival game, but an action game (and what an action game; that second map is crazy fun).…
I think it might have also hurt, somewhat, given the complete lack of QA. Had two or three game-breaking crashes last night.
writing about games
Yeah, I prefer to write STALKER but apparently that's not cool. :|
Mooze has an amazing soundtrack that sells it. Also, bullets as physical objects which have different sounds based on what they hit? AWESOME.
I feel bad that my brain isn't realizing I made a reference.
Uh... no... I just did that because I tried to keep things nice and varied. I often use the titles of games I'm talking about, repeatedly, in the articles I write.