CSW
Wittus
CSW

Besides building the game anew from the ground up with contemporary graphics, they improved the controls and the framerate (for Pro), which was the two things, that really made the game feel brand new. It still requires a bit of finger gymnastics, but the improvements are beyond the call of duty - easy one of the best

Have you tried ICO as well? The story and ending in that one is equally good, and you get another great feel for the (overall shared) universe as well, which speaks volumes for Fumito Uedas vision(s).

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You need to! I have both played and reviewed the game several times (in Danish, sorry, so you wouldn’t gain much from a link), and even though I love the game to death, you are right: The camera is less than optimal. In the new PS4 version, though, they have reworked the control, so they are better than the earlier

The Witness. I literally thought of the game the second I read your headline. That game stayed with me day and night for two weeks, and I couldn’t get the wonderful universe and its secrets out of my head.

They cut down on the walking? They gave you better vehicles? They improved the length of road/bridge/ziplines and brought down the resources needed? They provided better combat gameplay? They improved the messy close-quarters combat? They stabilized Sam Porter when running? They made the BTs engaging to... engage?

10-12 hours seems fine to me - especially the price taken into account. If we can get more AA-type games like these for 60% (in Denmark) of the normal asking price, I would buy more games :)

You’re looking for problems, that - for me - doesn’t exist. Digital boarding passes are great, and it saves a fraction of the rain f0rest. It ain’t much, but surely I can wait to check instagram until after the security check. Then again, I’m no millenial, so what do I know about spending one’s time optimally in a

Since I used to play these games, I thought I’d understand the finesse of this bout, but, alas, I must admit to having been too uninformed :) Time will do that to a man... Thanks for putting up with me :)

That was my conclusion as well, yes :) I expected to wince, but I only yawned.

I quit the genre after Tekken 2, but I was WAY into the early 3D fighters, both on PC, PS1 and Dreamcast, where Soul Calibur still stands as one of the best.

Old fart is another way of describing me, but I went for the more diplomatic wording :)

I remeber Steef. Very subtle, script writers, very subtle ;)

But... That only minimized iDom’s lead by one, right? So, who won in the end?

Control was among my three best games of 2019, and he really ought to play that, I agree.

Saw an Xbox video review, where it stutters all over the place. I played it on PS4 Pro, and it stutters, yes, but not worse than That Xbox review. So it is probably a general conversion issue. Very strange, as both Apex Legends and Titanfall 2 from same developer plays so well on consoles.

I’ve played it on a PS4 Pro, and I haven’t experienced any gamebreaking bugs - and I snagged the Platinum trophy, so I certainly went everywhere in the game :)

But... it’s in HD!? Seriously, I enjoyed them on both first and second playthrough, and they really shine on PS4. Before starting out, I thought I would tire of them before the end, but suddenly I had completed all three of them again. Go figure.

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You did include one No Man’s Sky trailer, but the first gameplay trailer really blew my mind more.

Sitting close to the tv and wearing a headset is a better solution (for me), as the constant “flying into the screen”, that Tetris Effect has, made me dizzy. YMMV, but I only needed to try this game in VR once.

As much as I enjoy the AC series, that sentiment is not shared. I, however, empathize with the purity of your emotion, as I, too, have had such feelings for a game - which I “waited” 13 years for a remake of: Shadow of the Colossus.