No, it doesn’t touch the storyline. It’s just that it makes the settlement management more fun than the storyline, at least for me.
No, it doesn’t touch the storyline. It’s just that it makes the settlement management more fun than the storyline, at least for me.
About six months I decided to take another crack at Fallout 4 with a shit ton of mods added in because it’s traditional to mod bethseda games until they break. I added in Sim Settlements thinking it might make the settlements marginally more interesting than they were at launch.
The only way I was able to square that particular circle in my head was to make the assumption that at some point in the near past a Wizard/Sorceress had a bit of a moment and decided to create a new card game. But not being content to just print out cards they also made them magic, in the sense that each card knows…
True, but as you said it would have been impossible to equal the KOTOR games, let alone surpass them in a MMO even if you did have a single storyline. Purely because you would, almost by design, require that story to focus on your character being truly and singularly important to the fate of the Galaxy, The One (TM)…
I dunno, I thought some of the class story lines were rather good at release. Imperial Agent for one. Though that was balanced by some (Jedi Knight) being utterly boring.
By the sounds of it I think this may well be a story focusing on local organised crime fighting back against traditional Italian Mafia families moving in and taking over. Which could be interesting.
One of the chief reasons I love playing Warthunder (despite it's many and varied flaws) is that the planes look so amazing! Even just sitting in the hangar a Spitfire looks awesome.
*shrugs* It's still fun to play in, and the thing about the Fade is that it's not simply where daemons live. Like the warp it's a reflection of the mortal world in many ways, so you have spirits of justice and love as well as spirits of lust and rage. It's just that the more dangerous ones are far more likely to…
Really, thus far I've read several reviews that say that the characters are actually one of the best bits in terms of being fun companions that you grow attached to and actually develop organically over the course of the story.
"with Resident Evil-like rotational movement"
And even if that figure was remotely accurate they'd still more than recoup their losses from the 20% who do buy the game.
The good thing about being the government is that you write the laws. And if necessary you can rewrite them as well.
Well an argument could be made that fibre-optic cables are as important a piece of infrastructure as highways. I'd say it would be a logical step for the government to roll out a nationwide network of the stuff and then rent it out to ISPs in exchange for them agreeing to the upkeep and maintenance of the network.
Also the blond guy on the far left looks a lot like Alistair, sorry, King Alistair. I'm also fairly certain that the hooded redhead is Leliana.
It's been so long since I played ME2, but was Zaeed a DLC character? Because Zaeed was awesome.
No, I played Morrowind and enjoyed Vivec immensely. Even if it was a bit of a warren at times. ;)
Respectfully I'll disagree, medieval urban populations varied widely and whilst they were minute in relation to the rural populations of the day they were always the cultural and economic centers of whichever region they inhabited and tended to contain significant numbers of people. For example London during the Dark…
Oh I know, but they never massively expand them due to engine constraints. And personally the large city expansion mods have always been the most unstable part of any large Oblivion or Skyrim mod list I've played with. Though Skyrim is better in that regard because the Oblivion version of the gamebryo engine was…
True enough. Once you've discovered an important landmark fast travel is always something advisable to put in.
The Imperial City was better, by far, than the other towns in Oblivion and Skyrim. But it still felt relatively small and more importantly it felt a little dry. There was never the sense of bustle and movement you'd expect in the capital city of the worlds greatest empire.