BeardedBastard
Bearded Bastard
BeardedBastard

some hardware comes with a thumbscrew sized driver as well, making the tools requirement absolutely nothing. computers are easier than lego

didnt think of that, it certainly explains why they had a vision if he was the one doing it, unless they retcon that his death at their presence linked them together in a way or something. but yeah. hes probably some ghost wizard now.

what i mean is they dont need to be the gutter rats of star wars.

they dont need to be important, in any measure, but they dont need to be unimportant either.

one of the “stay tuned for episode 9!” scenes.

you called ben solo, ben kenobi. understandable, but i was thrown for a bit of a loop when skimming over the article

if lego and a coffee table are the higlights of your building skill, you will be well off, coffee tables are harder to build than a pc. and a pc is basically lego for adults. lots can go wrong, but you just be careful and youre set

no, a european officer would NEVER be trigger happy

maybe after a while, or when 9 comes out and ties up all the lose ends, they turn around if it ties up nicely.

i wouldnt mind seeing how han and chewie get together, especially if they take the legends stories, but if everything else was as established, i would prefer that, we dont need fan service, but an origin story of the duo that is han and chewbacca, because you just dont have han without chewbacca

all they had to do was put him as the person thedy wanted to find on canto bight, his job would have been standing at the craps table, making some one liners while hitting on a couple women, and then done. would have made that portion of the film better

i mean, gross is one thing, being a sex offender is completely different.

today- sort of.

except blasters seem to be basically free ammunition, and ships with light speed capabilities for one time ramming are presumably more expensive than cannons with infinite use

you realize dlc is a form of monetization for games right?

yes, and they are mostly indie titles, with little after launch support, inexpensive support, paid post launch content, or supported with microtransactions. several conditions that allow a game to be left, or supported post launch.

in this day (and for the last decade at least) there is no such thing as a profitabel game at 60 dollars. that cost pays for a games development, but keeping maintenance on servers and post launch support is impossible with that unless you pump out game after game, and be done with it once its out the gate.

whats wrong with a season pass and microtransactions?

im including the mod, not only because it was the same team, but because the mod was actually not only in better shape, but a better game itself than the SA version for a long, long time. i was one year off, we were playing dayz in spring 2012, not 2011. i misremembered when we were playing it originally. it took off

so i was one year off. how does that change anything?