Audacityscape
Audacityscape
Audacityscape

At least one of the plot points you’re suggesting here do not happen. 

Do you not know what “retconning” means? Because the ending of part 1 is in no way retconned in this game. In fact, they double down on it. And aside from the opening minute, they also don’t even touch on the ending for 12 hours into the game, yet here you are saying they do it immediately? And no gameplay in the

Same thing happened to me more than once, and I was very careful!

I am wondering if we’ll get a Lev DLC instead. But yeah, Tommy had a whole side adventure we never really see (except the aftermath of).

I loved this part! I thought it was really clever and surprising.

I have never understood the “games are too long” argument. It is always so annoying when you pay full price for a new game you’re excited for only to discover it’s a 10 hour game.

Last of Us 2's length was one of the best things about it, IMO. 

Agree. Just beat it on hard last night and while I definitely struggled with some sequences, it wasn’t frustrating or impossible, but you definitely have to scavenge whenever possible. 

The writer implies it was NOT about crunch. Though I’m sure the conspiracy theorists will say “Druckmann got to him!”

The person who wrote the cards said on twitter it was a reference to Druckmann’s intermittent fasting and workout regimens.

Honestly I spent most of this game anxious that they were gonna kill Ellie. That theater fight sequence was nerve-shredding. 

If you let audience reactions dictate every story decision, you get mass marketed trash that appeals to no one because it’s trying to appeal to everyone. I’d rather a creator take risks and piss people off than that, personally. 

Joel was never the protagonist in this game, though. 

Having just beaten it tonight (after luckily avoiding all spoilers) I’m curious what were some untrue things packaged with the leaks? It’s sort of interesting to compare. 

I skimmed them and they’re all upset about the character death. It’s like children wrote these fucking things. 

Just popping in to say that just because you don’t like what happens to a character in a story, doesn’t mean it’s a bad story.

Do you not know what “retconning” means? Because the plot of this entire game is based around the fact that the ending to part 1 happened exactly as it did in the first game.

So what was “retconned” exactly?

For as clunky as TLOU can be, the gameplay is still often thrilling and tense as fuck. The sheer number of enemies can get tedious, but man it’s intense.

It’s one line and they all cling to it. That’s how you can tell it’s more about the prominence of queer characters than any “writing” or “story” issues. 

Yeah I don’t get it. Everything that happen in the game makes sense, SAVE for a late game choice Ellie makes. But at least you can understand where she’s coming from.

People are just upset that their fav character dies. I feel that, it SUCKS and was totally brutal to witness, but just because bad things happen doesn’t

These lines are separated by hours and hours of content. You’re obviously free not to like it, but let’s not be silly about the quality.

IMO Characters are largely well written and believable and talk to eachother like real people, even if you don’t happen to like what they’re doing.