Asterra2
Asterra2
Asterra2

Nah, you covered its two points of appeal (nostalgia, all-star) in one sentence. The gameplay is bollocks. You know this is true when button-mashing is 99.9% of the strategy. Not a critique of the game's intentions, though; if it wasn't designed as such, it would be too frustrating for the progressively younger

I think I agree. However, the irony here is that it is one of exactly two tunes I remember from the entire game (the other being the final boss), and the game itself was a crushing disappointment. The idea of making encounters level with you was an experiment, and Square abandoned the hell out if it afterward.

Not gonna watch it. That's the beauty of already knowing you're going to play the thing: When it releases, you are 100% spoiler-free. Got all the achievements in the past two games and this game may well be the one I'm most looking forward to this year. (An accolade that should have belonged to DR3, if not for its

Okay, here goes.

Good Gundam games? YMMV, but I got all 1000 points on the three Dynasty Warriors Gundam games. And I couldn't be bothered with the regular Dynasty Warriors games.

I was poo-pooing Titanfall until I learned that they were in fact aiming at 60fps on the XB1. Then I was somewhat interested. Subsequently, I downloaded the 1080p60 version of the video shown at the top of this article. It doesn't take long to recognize that while the game's ceiling is 60fps, a lot of the time it

Quick answer: No. As mentioned before, if they choose to follow a model which allows OS-like infinite configurability (as they have), then their platform will never be able to guarantee console-like solidity - reliable framerates and basically no permanently game-killing bugs, all because everyone has the same

One must needs draw the line somewhere. For myself, that line is 1080p60 or thereabouts. For most people it's 720p at almost-not-quite 30fps. It's like waiting for the bluray version of an old classic you've never seen before, even though it's been on DVD for years. Some people are happy with waiting, some people

Not really. The difference is not a matter of platform but of time. In six months, the worst bugs will have been fixed. That's just a bonus, though. Reason #1 has to do with enjoying the game to its fullest potential.

Precisely. I did chuckle at the folks who assumed I was addressing the garage bug in particular. Nope - I meant all the bugs, including the ones that warp you under the map, the ones that crash the game, and the ones that ten million players still haven't discovered.

References to PC and PS4 versions have been found in the game's actual data. Beyond that, there's the matter of common sense. I will take my chances. Goodness knows I have plenty on my plate between now and then.

And this is reason #2 why I'm simply waiting until May to pick up my PS4 version.

Pretty good, actually. Gives their team a bar to try surpassing. Though personally I am hoping they find a way to animate their characters with at least 30 fps. Still, the Shantae guys should get in touch with you so they can dump the hack doing their animations; he's a big fan of lazy straight lines, and frankly

I think I have two questions for the man.

The right thing to do is to assess your child's maturity and intellect, gauging whether or not they'd be up for a discussion of the various topics the game (or movie, or whatever) in question would be covering.

I don't know the official word on why she was called Aeris in FF7 and Aerith everywhere else, but it is easy to guess: The guy in charge of translating the game to English was not handed a cheat sheet of the names' official (pre-kana) pronunciations, and took his best guess. When FF7 came out, it really was still

At best, it's a point of contention that can be safely swept under the rug. On the other hand, "Ansem" is a uniquely awkward name to pronounce, is not Japanese-compatible like Riku/Kairi/Sora, and happens to be no better a transliteration of アンセム than "Anthem" would be. Furthermore, there is a Kingdom Hearts II

Hmm. I'm working my way through Kingdom Hearts HD right now, and even that game, with its "Ansem / Anthem" mixup, managed to get Aerith's name right.

This is the reason why Microsoft never mentioned the possibility of passing the Xbox 360 through the XB1. It was pretty inexplicable that they suggested doing so with the PS4, as I knew this problem would become a topic sooner or later.

I basically agree. My bottom line isn't really which is better in theory but which turns out to be better in practice*. A good case in point: Bluray was technically the superior format (between it and HD-DVD), but the reality worked out differently. HD-DVD discs were 30GB by default, and it was too expensive to