ArthurCarvalho
ArthurCarvalho
ArthurCarvalho

I started re-playing this game last week. Even though I already know who killed who and how the game ends, it is still fun to play. The cast in this game are way more interesting than the first one. If you liked Danganronpa, you'll definitely love Super Danganronpa 2.

That looks awesome, I gotta love this kind of detail, makes everything feel so natural.

This is the PS3/X360 version.

Actually the can, at very low resolutions, that is.

Yeah, SSAO is a pretty primitive technique, it often shades where it was not supposed to and you get that halo around everything, even when it is supposed to be meters apart from the background. It is generally pretty ugly. But I sometimes think it still looks better than without any AO.

Look at my other posts. It is there, but they have toned it down so much it is barely visible.

Yeah, it is, but so toned down it is almost invisible. Almost like it wasn't there at all.
I only noticed it was there when I watched some let's plays on Youtube, because from the comparison video is it pretty hard to see it there.

Yeah, it is so toned down it's barely visible. And seems they did the same with all the light/shadow maps in some places:

For some reason, Kinja decided it didn't want to show my post for some reason, so I'm replying again:

Fair points, but there are some details I'd like to point out:

-Look at some of the gifs, you can see clearly some very common Screen Space AO artifacts showing up, like the first gif. Look at the enemy's club, when it hits the ground you'll see the SSAO glitching. Unless it is just the video compression artifact that's causing this, but from what I can see, it looks a lot like

I'm an aspiring graphic artist/programmer (Can't call myself one because my skills are severely lacking, also I'm self-taught so improving just takes more time)

Yeah, that's why my guess is that they removed texture blending.

What seems to be missing is:

Dubstep Visualized:

Don't worry, comrade! One day all of us are going to reach one million points and receive the master title of "Dominus Inertis".

I'm here to state that I am jealous of him. Not because he has a fuckton of game point things, but because he must have a shitload of money and equally large amounts of free time.

Yes, Kinja.

You're just jealous he's close to reaching one million virginity points.

It's probably WebGL with asm.js.
I know that a friend of mine have been yapping about how awesome WebGL is for quite a while now.