The open world makes it too easy. The reason people found Dark souls hard is because power upgrades were gated behind parts of the game.
The open world makes it too easy. The reason people found Dark souls hard is because power upgrades were gated behind parts of the game.
You know what? This sucks. Im a good person as far as ive been told and while im not perfect im happy to apologize for mistakes. Im a role model and a supportive spouse that has given up career goals to support those of my female partner and best friend.
this is equivocation. The ills of one person dont undo the the validity of anothers issues because they share genital similarities.
This is basically where im at. Though im not fool enough to stick my neck out. You see the vitriol you got just for humouring an idea without ever saying it was valuable?
So like .... this isnt a hard logic problem. The answer is we should try it somewhere. We should just go ahead and burn some money making a few tight urban centres less car friendly and more tansit based then see what happens.
No. It makes perfect sense.
to me they always seemed like a mix of mad science and nazis. The blue nation seemed like russia to me.
Circumsized?! Dante can fly and chooses not to because its awesomer.... think about it.
love the effort that went into throwing that shade
i wasnt gonna pile on but theres no logic at the bottom of this thread so ya.... its about mutual respect. Not sure if youve played sports but if you have then you missed out on one of the best parts.
I think its the haptics man. I get dramatically different play time out of PS4 ports than i do full version AAA PS5 titles where the devs really tried to do alot with that feature.
youre asking the wrong question. You should be wondering how long the US military has had walking trees and why we were kept from knowing.
they were fromsoft fans
Its a whole thing. Im not an indigenous person or a fisherman so it was just kinda wierd from the outside for me but this happened:
i have a similair answer to nugwisomkami.
Agreed.... although im not sure i would label the ideas of a few workers the mistake of all of them. Game devs are workers like any of us and im sure we can all relate to a bootli.... er i mean colleague going wild with a bad idea that management loved just to get a pat on the back.
i feel you bro. Im a Nova Scotian and some of my tax money went to appeasing vigilante arsonists.
its tough because of the canadian arm of the company. The social perception around jobs and compensation are VERY different over here.
This company made a game about the french revolution its first multiplayer focussed trashheap tripping them down the slippery slope to MTX predator and now their French offices are striking..... theres a joke here but i have irony overload.
Maybe im just in an age sweet spot or maybe i can see right into people souls, but have folks really not met the kind of dudes these things are for?