zombielinguist11
Zombie_linguist
zombielinguist11

Eh, I think they hit the nail on the head in the article. Having no clear direction and too many changes is a very easy way to kill the development of any project, much less anything that large. It’s kind of a reoccurring theme in long-running, canceled or badly implemented projects these days (Bioware comes to mind).

As much as I would like to say it is mainly in a lot of the quality of life improvements and just plain solid design, I kind of wonder how much it came down to name recognition and having GRR stamped on the trailers. Having that kind of name recognition tends to pull in more people than would have shown up for

My own thought on it is that it’s never really about the money anyway. I don’t think you’d really convince people who are boycotting to stop even if you proved out that JK didn’t get any money at all from an actual sale. As much as it might be nice to think that it might give WB some pause in terms of continuing

Idk, the most ‘toxic’ thing was the app stream crashing constantly. I eventually gave up and just watched on youtube.

To ‘pour one out’ is generally in memory of someone who’s passed. So the title is a way of making fun of the management, not supporting them. The article itself, and Kotaku in general, tend to support the workers.

Generally I would agree, but when it comes to developer leadership or a devs with too much time, new shiny tech can be a pull that results in the classic quote: ‘Your scientists were so preoccupied with whether they could, they didn’t stop to think if they should.

I thought it was referring to the time period, not generationally. I’m sure all manner of enthusiasts at the time participated anyway. Granted I suppose in my own case it was all people around my age that I actually LAN’d with, which should count as ‘elder-millennial’.

The problem for me at least is that often that it is not the case that they are just another screen. Fallen Order, as an example, failed to launch for me often because of some hang up with connecting to Origin.

Some of this yes, but hard pass on forgetting XenoSaga - I would love to see an HD remaster. That along with Valkyrie Profile 2 really need to be brought out of the PS2 lockdown since Sony never pulled them into any of the classics programs.

It baffles me a times how much the company can seem to try so hard to not sell games anymore. It’s probably oversimplifying the problem, but I would totally consider them more often if they would actually stock older systems again. Instead I just picked up some PS3 games from Half-Price Books the other day, had a nice

While I don’t doubt that this is in the works, I do question what the hook is going to be.

Is it predatory? Yeah, but it is also kind of everywhere. Everyone brings up physical cards but you can’t walk down a toy isle in Target without seeing a bunch of toys sold as mystery packs. I might be old, but stuff like Ryan’s Toy Review just seem to have been preparing kids to enjoy forced scarcity to a bizarre

It is likely to help bolster sales of the digital only Series S. It diminishes the concern that if you have an existing 360 or One library that you have to hold out for a Series X in order to play any of the old titles on the new system. Instead you can buy the new system and hook up the other to the network and then

Consider for a moment the question you are asking - why don’t I see more positive coverage for NFT’s? Perhaps the first inclination should not be conspiratorial or suggesting that the reporting is the problem. Maybe the problem is that NFT’s have a lot of inherit issues and don’t have a clear use case or problem to

I’m starting to wonder if this could be a publicity stunt. Make a dumb public announcement about NFT’s and then all of the news outlets start talking about it - then the dev’s or community rebel and you don’t have to follow through with anything.

I really enjoyed it. It fits really neatly into more of a old-school adventure title more than anything else, which I think mislead a lot of people initially on release with all of the Silent Hill comparisons. It certainly has that atmosphere and music, but at it’s core it’s pretty laid back for most of the pacing.

As someone who played the game, thanks for all your hard work! I really enjoyed it, and honestly would not have really expected, or potentially even noticed a change unless it was rather drastic.

Just seems classic Konami these days. Where other companies at least test the waters and make public statements regarding stuff they want to ‘Look into’, they’ve jumped right in regardless of public perception.

Words so entirely filled with corporate BS that I cannot in my mind read them any any other voice than Stephanie Sterling’s.