I left this comment in one of the threads, but hopefully having it here will make it more visible for people who are wondering why this is necessary.
I left this comment in one of the threads, but hopefully having it here will make it more visible for people who are wondering why this is necessary.
It’s because of the janky way season passes work on Xbox 360.
Remind me why she’s crotch slamming Daft Punk?
I don’t think you know what “side scroller” means.
Which, by the way, wasn’t half bad. Especially since the DS version had a not-terrible 3D starfighter mode.
The Halo 3 “spidering” thing happened to me once playing the original back on 360, but I could never figure out how to reproduce it. Thanks for sharing that.
Sounds like you’re thinking of the DS/GBA version.
“I’m a PC. I’m better at gaming and programming.”
Having thousands of personal files on the disk wouldn’t be why a computer is slow. Memory =/= hard drive.
Modern Warfare: Tokyo Drift
Doesn’t help that they just released a game called Call of Duty: Modern Warfare Remastered.
That’s OK, we’ve still got Hall & Oates.
We’ll basically have the same situation, where Call of Duty: Modern Warfare Remastered is mistaken for Call of Duty: Modern Warfare.
It wasn’t a reveal at the end. You played as the same character in the tutorial, and your undercover status was laid out in the pre-mission briefing.
Wild World is great, though it’s a bit different. Off the top of my head:
And the Wii U was also just another iteration on the GameCube hardware, though if I recall it doesn’t support GameCube discs, so you need homebrew to make it work.
Hardware wise I’m sure there were, but I imagine pretty much any Wii game was using software libraries that were Wii-specific.