zark169
zark169
zark169

It’s possible that my memory is blending 2 and 3 together. I played them back to back. Thinking back to SR2, the most dialog I’m remembering from the main character is actually from selecting their personality during character creation, but I’m not remembering anything from the game itself. So itI guess it shows that

Although, in SR1, the main character had barely any lines in the game and almost no personality, no matter which options were chosen. So only a small step up from the GTA games mentioned. That said, Volition really stepped things up in SR2, and the main character had tons of personality from that point on.

That character options pic reminds me of so many games of the 90s, with generic/stereotypical pics to match the overall lack of characterization. I can just hear the sales pitch on the back of the box, “You can even pick from 4 types of woman, including Vampire and Elf!”

I read in a previous article that Gotham Knights isn’t in the same continuity as the Arkham games, though I suppose that could have changed.

Heck, since everyone assumes Batman will come back, if the writers want an actually surprising twist they can have a third act “twist” that looks like Batman’s back but have it turn out to be literally anyone else, with bonus points if they somehow confirm without a doubt that Bruce Wayne is dead. Maybe the new Batman

Dang, I didn’t realize he was 77 years old. For a split second I wondered how he was doing so well then realized, “oh yeah, he’s rich”. Plus a little hair dye and makeup can do a lot of heavy lifting as far as hiding one’s age.

Thanks for calling out Kiwi Farms. I had forgotten about them and their role in harassment and suicides.  

It’d certainly help explain why Goku couldn’t tell genders apart for his entire childhood.

There’s no sort of like, ‘Oh, you’re suddenly being woke now.’ Star Trek was woke from the beginning, you know?

I’ve read that the actor came up with Jar Jar’s accent on his own, though I’m still not sure if I believe that, as it could have been a dodge to avoid racism accusations against Lucas. That said, even if the actor did come up with it, Lucas still allowed it. At that point Lucas had full creative control and none of

No problem. While I can still sometimes get angry about certain topics, this definitely isn’t one of them. Also, I try to reserve my anger for people that are being jerks, which you weren’t being. And thank you for not getting mad that my info was incomplete. I forgot to start my post with something along the lines of

Thanks for the breakdown. I’ll try to check out the AlphaGo documentary. I do have some AI experience, primarily from college classes, though they were focused on videogame NPC AI, so there’s definitely some holes in my knowledge. My knowledge of game-playing AIs has definitely focused on chess, so the brute force

That makes sense. Go is such a complex game at scale that any computer is forced to decide which strategy has a higher likelihood of succeeding, and in some cases will be incorrect. The main advantage computers have is brute force data processing, but decisions will always be harder to make, especially if the computer

That’s a great breakdown of several reasons why the change doesn’t make a lot of sense, and further confirms my thought that the explanations for the change don’t make sense if you think too hard about them. I’m guessing someone decided the design change was absolutely required, and the person tasked with explaining

I think you hit the nail on the head. The clips don’t make sense in how they work, the in-world explanations are flimsy at best, and design-wise there’s very little difference in times spent with cooldown vs reloading. The only real difference is whether or not you can run out of “ammo”/heatsinks/clips. Even though,

I’d bet that the change to a “regular” ammo system was done for game balance and design reasons, though whether or not those reasons were good is a different story. But I can also think of a few other possibilities. I’m curious if Bioware has ever given a reason for the change.

The only problem with the heat system of the subsequent games is that they had to explain away the nonsense of the first game

Honestly, any game that doesn’t actively crash your computer/system or give it viruses is definitely worth $0.01. It’s basically a steal when compared to the amount of game we get at full price ($60 - $70). And if you end up only playing it for 1 hour, that’s still only 1 penny you paid, and you won’t feel obligated

I agree with your assessment. The game was great, and the extended ending(s) solved the few complaints that I thought were valid. The unfortunate and unintended side effect was that it validated the small group of toxic fans, letting them think they are entitled to have all their desires provided by the game

It looks cool. How closely does it stick to the provable/known facts of the lore? I recently went down a rabbit hole on DS lore and it was annoying how much of it was popular but unproven guesses, just because there’s so little actually known in a lot of areas.