zark169
zark169
zark169

Saying “all female gamers” isn’t entirely accurate, as the game isn’t played by “all male gamers” either. More likely the female character options would attract a number of players that is statistically equivalent to the current number of male players. Also, I think people also forget that female character options will

This is a pretty weak excuse. They should just own up to it. Alternately, if they’re going for the lore aspect, since the playable characters are from military contracting companies it would be pretty easy to say “the companies don’t hire women for combat roles”. I wouldn’t be surprised if IRL military contracting

Hypothetically they would be doubling their audience with less than double the work, a good ROI. However, if their target audience is only men, then they should just say that.

Sort of a reverse Dorian Grey? Chet is now a host for Hank Toms?

I feel like this would have been a better idea 1+ years ago. Alternately, a way to slot out the desired console might have made more sense. We’re so close to a new console generation that this kind of product feels unnecessary. There’s also the fact that PC hardware rarely stays relevant more than a few years.

Interestingly enough: https://mashable.com/2014/08/27/microsoft-excel-games/ You’re right that there is a bit more to it, but the difficulty lies in how varied electronic entertainment is. That said, I think one of the assumed aspects of video games is that they must be enjoyable in some way, even if that enjoyment is

From a game design view, is said “walking simulator” interactive? Then it’s a video game. That’s it. Interactivity is the only aspect shared by all video games. Given the vast variety of game genres there are no other specific aspects that are shared across all video games, even whether or not a game is fun. Just

it also received blowback from a vocal subset of gamers who didn’t see text adventures and the many byproducts of the Twine Revolution as meriting the same level of coverage as other types of games. 

I just might get this, if only because it’s normally $70, and Nintendo products rarely drop in price.

I just might get this, if only because it’s normally $70, and Nintendo products rarely drop in price.

I got quite a few games for Christmas (mostly from Switch eShop gift cards to buy games on sale) but I’ve still got quite a few games I’ve been meaning to finish. I just started the DBZ card game on Switch (the name escapes me) so I’ll probably continue that, though I’m still in the tutorials so I’m not sure how much

Also not being able to filter. That would at least mitigate some of the problems caused by a page reload after scrolling really far. If I could sort the Best Deals page by price and/or percentage off that would be awesome. Also, the fact that it’s basically impossible to scroll to the “end” of a page. I like finding

Yeah, it has issues. I recently got enough games on my Switch to even need to use the All Games page, and that seems pretty bare bones but I guess it’s functional. The weird thing to me is that the system and eStore layouts are so simplistic it makes me wonder what happened at Nintendo in the last 5-10 years. It feels

and still got into Ivy League colleges

and still got into Ivy League colleges

Thanks for the breakdown. That definitely clarifies things. I think a tricky part for English speakers is that Japanese has that aspect of kanji that doesn’t exist in english: a specific symbol can mean the same thing in different contexts, but have completely different pronunciation based on context. Based on this

My understanding was that daikatana already existed as a term (at least in the US), and was based on a misinterpretation of the definition of ‘dai’. For instance, dai ichi can mean ‘number 1' or ‘1st position’, but the ‘dai’ portion is sometimes interpreted as ‘big’ or ‘great’. So hypothetically a general japanese term

That’s certainly a possibility, and would make some sense that everyone in City Z is affected by some specific source.

My main point is that the training isn’t outside the realm of human capability, so clearly Saitama doesn’t really know how/why he has powers. That said, you’re right that maintaining that training in real life for any length of time is incredibly difficult. The fact that Saitama can maintain it shows that he was

This is one instance where I’m glad to be proven wrong.

I never got a chance to try this one out, but I’ll definitely try to snag a copy because it sounds like it’s perfect for me (I loved the Square RPGs that you mention it being similar to).  The main thing I remember from when this was released was the fact that it has 3 or 4 disks, which even now seems kind of crazy.