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The game was fun. That’s the only time loop game I played, someone on Steam said that Twelve Minutes is the worst “time loop” game ever, and I trust them.

I was referring to Kotaku’s filling system... And the fact that I rarely read (or finish reading) reviews with that much comment or polemic style.

I was referring to writting spoilers in a comment without properly warning the reader. That is all. Sorry for being unclear.

OK. OK. That came out wrong... (Also, I did read the whole thing now.)

Honestly, please, help me understand your sentence. Do you dislike such mechanic when it’s well-explored and well-handled? Shouldn’t it be when it’s badly done?

True. Definitely true. I usually dislike puzzle games and this one wasn’t different.

... not a review...

... not a review...

While you can do it (you can also fail at committing suicide, then successing during a second loop, which is equally disturbing), you don’t have to.

This is not a review! It’s commentary. As a matter of fact, I got that from Kotaku’s own filling system. They filled this blog entry as a commentary.

SPOILER WARNING! Look away!

The game definitely needs trigger warnings.

nevermind... you were right because “twice” can also mean “multiple”... ... (this is the remnant of an old comment)

Just for the sake of clarity:

They advertised “over-temperature” and numerous overloading protections, yet those protection features failed somehow. How difficult can it be to admit, Gigabyte!

If Gamers Nexus says there’s a problem with your product, that’s always, without any doubt, because there’s one.

Sounds like an adequate retelling of the situation.

I had no idea about this game, but the flood of YouTuber’s reactions brought it to my attention.

I mean that when I buy a game that is *not* sold as an Early Access game, I expect that devs won’t add new features that actively disrupt my play style.

Hopefully other devs will finish their game at some point: No Man’s Sky, Drake Hollow, Per Aspera, Before We Leave, and, to some degree, Subnautica 1 (which is still getting patches in the beta branch...)