If you're talking about the Special Kickstarter Edition Characters (War Mage, Ballast Knight, Aerolest, and Polearm Knight), they'll be in the game for everyone. That reward tier just gives you a special armor skin and weapon.
If you're talking about the Special Kickstarter Edition Characters (War Mage, Ballast Knight, Aerolest, and Polearm Knight), they'll be in the game for everyone. That reward tier just gives you a special armor skin and weapon.
http://kotaku.com/5919160/one-sh…
Selling cheats/hacks/gold has always been around. It's as old as Counter Strike 1.6 and probably further. And it is definitely written into every online game's ToS agreement or said game would have a class action lawsuit or other egregious legal matters on their hands easy. Developers…
I actually liked 13's logo and soundtrack a lot. And that menu music, the feels. I just couldn't get along with the battle system and the story so I never finished it.
Nah, I understand the NDA perfectly. It's just such a shame to see a popular community character just disappear forever. Especially the way it went down.
From what I understood and tracked down on the forums, he was TOTALLY being a prick. He had posted a rough sketch of Juju as a sniper on the forums saying something along the lines of "wouldn't this be cool as a character?". Then, one of the artist devs saw it and was toying around with full colored concept sketches.…
I'm still disappointed over the whole Juju incident. I'll eventually pick it up on Steam someday.
Yea, same here. It reached $300,000 pretty easily within the first couple days. Then things just slowed down out of nowhere. I imagine it's the confusion about the platforms and redirecting of tiers that backers are talking about in the comments. Also, probably the lack of any hard concept art etc. Though they are…
Hopefully it sells well and sends them a message for more localization projects! Also, thanks for the article on Unsung Story. I've been refreshing that page everyday every chance I get. It's a shame it might not make it from it's recent progression. Still hoping an insane amount of backers come out of nowhere at the…
Thanks for hyping this up all of last year and perhaps even before that, Jason. And even for the articles that begged Square Enix for a localization. I thank you, I thank you. I would not have known the feels of what I would have been missing. Picking up my CE in ~20 minutes.
It was like that for me too. DEM WHITE CAITS AND THEIR WIND MAGIC. Granted, I was playing on hard. My friend encountered the same situation on normal. It's mostly just a gearing/level thing and figuring out their weakness to spam Aero (iirc) at them. It took me awhile to get the system down, but it was pretty fun…
I would play that MOBA like side game against Sky Captain for hours.
Reminds me of this.
For their model of a game, it's best for them to go F2P or subscription model. If it was a flat retail $60, they'd be forced to hook in new players for additional revenue. And for a MMO ARPG that intends to be here for years, you can only get so many new players the longer the game is out. Sure it's pricey, but it…
Oh god...the memories. First rhythm game I was actually decent at. Failed so hard at DDR.
Thanks for the reply. I'll probably end up watching it some time later this week. You don't happen to know of any other exceptional military/sniper anime series do you?
What anime is this from btw? I feel like...I should be watching hours of it.
Put my vote in for it. Looks very promising.
Just my guess...4th one down, below the EOD bot?
So...how many of these exotic flavors have you actually tried? And how many did you actually enjoy?
This right here exactly. I could go back and beat RE1 remake, RE0, Code Veronica, and RE3 on normal/hard. But it would just frustrate me sometimes during some of the fixed camera angles during a boss fight with a Licker/Nemesis/Tyrant/Giant Worm/Lisa Trevor/Hunter/Crimson Head around a corner or blockable terrain.…