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Reinforces objectification (fetish outfits), and anti-woman domination and violence (killing them), both of which are intimately tied to objectification, as the TED talk points out. Also a product of, in which the developers are victims of this kind of social indoctrination. Reasons for harmfulness to men in TED

Well... they wouldn't, by definition. *scratches head*

The relative degree of damage to each community is it's own debate, which I do not have a particular opinion on. I am more interested in the actual damage done to women, and the actual damage done to men, each on their own merits, and how I ought to live so that I contribute to neither.

In all seriousness, it does hurt people. Not just women, but also men. But it's rather insidious, and easy to overlook.

Also amusing is the part where he claims they aren't hurting anyone.

Diablo 2. Combination of:

And to value themselves based only on their utility, just as women are encouraged to be merely attractive. Fuck that noise.

The patriarchy is bad for *everyone.

The author acknowledges that e-Harmony can't be blamed for only wanting to be effective. -> "Again, I'm not saying that any of this is a deliberate attempt to enslave the ladies and herd us into aloof, sticky man-webs where we'll get the shit domineered out of us until we're dead."

Very interesting. I had written off FC after #2, but I may have to give this a chance.

Yeah, that was weird. Maybe it was a reference to the silly dog units in the first game.

Diablo 2 went on for years and years and years. Main reason was item hunt in combination with PvP, and to some extent the character leveling system. Of those 3, only 1 remains, 1 being removed and 1 not yet being implemented. Hence this complaint.

Having been raised as nothing, becoming then an atheist, then an agnostic, and then a stoic, then a platonic, and through that, a deist, and now, finally, a Christian, I can assure that I have read it (among many other texts), that it not rooted in hate, and that my comment does make sense, and finally that I

The moral high ground has always rested with the "neutering" of sexual expression and desire (and IMO, always will). But it is less of a neutering/suppression and more of a reaching of a certain level of intellectual development where lust and physical beauty no longer even register as a consideration.

What you describe in the last paragraph is basically at the root of the cyclical nature of all such movements, and human history at large. Laxity leads to degeneracy, which leads to reinvigoration, which leads to progress, which leads to better times, which leads to laxity. And so on, forever.

No, it means this is something many men really believe.

Good question. I really enjoyed Far Cry 1. But the civil war facade in FC2 was just too transparent, and broke immersion. Checkpoint jungle where you can kill any faction with relative impunity (even if you're working for them!), punctuated by a big city-at-war map to break up chapters. I had roughly the same

But without the benefit of hindsight, this was not unreasonable, nor was it excessive.

Flashbangs do not breach doors. They stun occupants with light and noise.

Agreed. Game was terrible.