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Some of the more easier tips, is just aim properly when throwing grenades. Halo: Reaches grenades are on steroids and can sometimes kill a fully shielded person and the rest of the time knock out their shields and leave them with just 3 bars of flashing red health. They are extremely dangerous, more so than any of the

What bothers me, isn't that i can't play right now, its that they should have expected this to happen - as it happened with the Halo 3 beta too. Thats part of the problem with rolling this out to so many people at the same time. Its a real shame, that unlike Steam, you can't preload games (and in this case the Halo:

@ToastyUterus: WaW is one of my favourite games of this gen. I think Treyarch did a fantastic job with it. Honestly they get a lot of hate but its unfounded because as a developer they are limited by Activision and deadlines.. That being said, WaW was a solid title from them.

Typical, all gone. All well, with only 25 codes and everyone seemingly being able to hit refresh all day this was bound to happen :p

As much as i loved WaW (i think Treyarch did a great job), this one would need to seriously impress in order to make me interested.

@Razerhd: At the end of the day, the publisher sets the deadlines. You can have one of the dedicated dev teams in the world that busts their backs trying to put out a quality game, but none of that means crap when they have to abide to the yearly sequel push thats set by their overlord.

While going for all platforms is indeed - good for everyone. I can't believe they'd be so short sighted and tie themselves with Activision, for 10 years no less. I'm sure they could have done this with EA and not have themselves linked with the devil of the industry.

Hahaha what a stupid mistake. I can't believe they'd choose Activision, of all publishers.

I probably already said this, but its alright as far as these action spots go. The one they did for ODST was vastly superior, though.

Now if only more games did this. Obviously, not every game has the luxury of being able to extend its development time (publisher deadlines and all) but the end result is always a better game, with fewer game ruining bugs. Kudos to Ubisoft for doing the right thing for a change.

Heh, so Ubisoft games will give customers even less value for money. Nothing much else to say really.

All i have to say is, people condemned Horse Armour in Oblivion, yet everyone is jumping over backwards to buy TRH. (That Retarded Horse as its quickly becoming known)

@astidcrisse: Considering how many people still pay to play WoW (which is still in the millions) you will be waiting a very very very long time until it ever goes free to play.

While i have no problem with Blizzard selling a mount, thats purely cosmetic and doesn't give any gameplay advanage, the price is all kinds of ridiculous. It reeks of greed. $25/£17 is insane for something thats purely cosmetic.

@doubtful: I doubt it will worry Kotick anyway, when he sold his shares a little while ago, he made a ton of money.

@Paul Man Roberts: Dedicated servers won't suddenly make BS2 a good multiplayer experience. :/

@plasticmouse: I don't know about that. The way Kotick handles Activision (milking franchies, yearly sequels of ever decreasing quality) really only benefits them in the short term.

I guess i've got way to used to all the major releases being released simultaneously, cause April the 8th, 3 days later for Europe seems messed up (yeah i know this isn't as bad as having to wait months for certain games) but Microsoft are normally better than this.