Brian, you are being far too kind by blurring out these people's twitter names.
Brian, you are being far too kind by blurring out these people's twitter names.
"A download code off the shelf"? As in you put in the disc as mostly a technicality and treats it like every game was a digital download? Alright. That's mostly what I've been expecting. No "caching voodoo" on the XOne, then.
Hope so. Ugh. I take nothing for granted in this industry after the endless viral FUD versus PR versus rare elusive facts that we've been desperately trying to sort out all year, is all.
This immediately concerns me. Is Sony asking that this be put on all cases just to avoid confusion people had with the original XOne? Or is it put there by Activision to differentiate it with other games they put out?
Sony, notably, alternates between calling this a "mandatory install" and "caching", the latter term allowing for the possibility that the data may not have to stay on your hard drive. That could mean that games won't hog as much space and will delete themselves if/when the system clears its cache. We'll see.
Yeah. No.
Nintendo has been pissed that Apple and Microsoft don't use any kind of basic reasoning when it comes to clones of their games showing up on those stores and don't remove them, so this might be a little bit of a "screw you" back at them.
As terrifyingly odd as this feels to say, it's has potential in terms of an oldschool turn-based JRPG. Is this supposed to be some kind of meta trolling against the target audience of the game?
Example: the press release announcing the game wasn't sent out until the day after it had already hit online stores!
Or, you know, some people might actually not like it.
Won't happen. Target isn't changing the retail price (which they have to obey within certain limits in the US at least), it's tossing up a gimmick. They'll eat the loss each time someone does this deal.
Now now, no need to get all 480 pixel 4:3 ratio types of cruel up in here! Titanfall is slated to be 720p on the X1. The 360? I'm hoping 540 wouldn't be hard but that's probably best not to think about.
Shush! I'm pretending that'll never happen! How dare you be logical about it!
I agree entirely on the trigger finger and the DS4 looks to remedy it, but I'll toss in a personal story. So I love me my racers. GT and the F1 series generally and if you want to go through a full-length feature race you're talking about a 2 hour investment (note: no longer an issue with race save/continue). Long…
I can't begin to estimate how much money on ammo people have wasted doing this to me. Sadly, I think some of them think I'm hacking and they don't know that mode exists. You'd think they'd get the point that I'm not interested in fighting given I can't pull out a weapon and I'm walking away.
Perhaps I've run into you randomly! Someone did this to me last week and inspired me to pony up the $25k for bulletproof tires. Makes escapes during missions noticeably easier, too, for what it's worth. Totally worth the money.
Extremely interested in smacking you in the face. Hard.
You've run into the "why not have both?" problem V has. Yes, it's the most expansive and overall most detailed overworld. Stuff is simply gorgeous and it's clear a whole lot of effort has been spent on specific things. Sadly, below the overworld mask there's just nothing.
The original games in the series took the name for this reason because the primary "gimmick" game mechanic that stood out was being able to walk up to any car and steal it. The gameplay revolved around what you would do with vehicles.
Agree entirely on the "fun" angle. I finished the IV story and thought "okay, I want to engage in shenanigans. Where are the shenanigans?" ...They just weren't there.