xsix-old
xSix
xsix-old

It's completely different. Dante's a half angel now.

I don't even have words for this, so I'll use his instead. "Fuck off, Dynasty Warriors is good."

I have stripped you of all your titles and taken away all your internets. Now get out.

I don't really want to start an argument over what's "right" or whatever, but I'll just say that people (or at least I) pirate for convenience. If it's time consuming, harmful to gameplay and/or a hassle to play legitimate copies of games (PC), I pirate. If it's time consuming, harmful to gameplay and/or a hassle to

At first I thought you were just stating your opinion (which I don't agree with, but I have no problems with), and then I read that edit you made. Are you trolling, or just don't understand the concept of loan-words and/or how to make a proper analogy?

Blu-ray discs hold around 25gigs on average, quite a bit more compared to DVDs used on the 360 which hold around 4.7gigs (or if they use dual layer, 7.9). Thats why PS3 users need to install 8 gigs (all textures) to the hard drive, since the rest of the game is being streamed from the Blu-ray.

It seems like every day I find a new reason to regret buying a 4 gig 360 S...

Ah. Well, when it comes to that, it's a lot harder for the little guy to make a change, but as it seems, Kotaku has a bit of influence in the industry (or at least on my choices of Indie games to play on my Xbox), why not write a Speak Up post, or try to gain followers on Tips/Speakup?

Shadow was great in SA2, but you can't blame Shadow himself for what Sonic Team did to him.

Well, they're not charging you a monthly fee or anything. And even if they did, it's not out of the ordinary for there to be extra charges for advertised features, like Xbox Live. Most Xbox games advertise online multiplayer, but no one rages. And to be honest, when it comes to software (and sometimes hardware,

I never even mentioned the Online Pass, let alone defended it, or used it as an excuse. And you really can't just expect publishers to run multiplayer servers forever, that's just not economically viable. A more realistic solution would be something like P2P multiplayer, where the players host their own servers.

You can't toss Local and Online multiplayer together. Nobody can (or should) take away your two player SMB because hell, they have nothing to do with it after it's yours, however, online multiplayer costs the publishers/developers money. Why shouldn't they be allowed to shut down servers after they determine that it

I don't think he meant it was used game sales that gave PC gaming cancer. He was probably talking about ridiculous DRM (cough Ubisoft).

AT&T is not one of AT&T's competitors. 33% brosef.

Or instead of Google "patching," or removing, a function, how about people stop storing information they don't want to share with others in UNPROTECTED FTP servers?

-puts on Guy Fawkes mask-

I like, no, I LOVE 3D sonic games, probably more than the 2d ones, there, I admit it.

[Spoilers] [Spoilers] [Spoilers] [Spoilers] [Spoilers] [Spoilers] [Spoilers] [Spoilers]

But it's a Japanese prison. I wouldn't want any part of that.

He should have suggested Mario Party instead of Quake. Now THATS action...