xilefian
xilefian
xilefian

All that part of the video serves as an introduction to how it works for those who aren’t familiar with video game rendering. It isn’t saying SM64 ‘is special for using triangles’, it’s saying ‘the game world is made up of triangles, this is important for the rest of the video so you first need to know this’.

Because it takes about 10 minutes at the very start of the project to implement a physics tick in-dependant of frame-rate that you can set to 20hz, 30hz, 60hz, whatever you want.

Loading screens are the absolute worst thing on mobile games in particular. You’re already bidding for the player’s attention span, a loading screen is a massive test of the value of their time in their day against the value your game gives them.

When I referenced religion, I meant it in the generic term, wasn’t stating any particular religion with a “God” or a flying spaghetti monster will have the answers, just that I think the ethics around consciousness and what it means to be human will be answered by people’s faith in what it means to be human, rather

My statement is of current, existing games - ones that people have programmed in the past.

At the point when we’re using neural networks that genetically adapt for game AI, then yes, 100% this thought experiment has merit and I actively believe that people should start thinking about this circumstance as it would be simulating a virtual brain, it’s arguable about how much of that virtual brain is different

If you have ever programmed a video game you’d know that this “thought experiment” is really dumb.

I give it a rating of 6/10

Haha, it’s kind of funny seeing example code described as a hidden Steam game.

Anti-cheat detection is a rather difficult problem to solve and in all the cases I know of it’s an arms race of detecting the latest cheats and then applying bans. VAC is exactly this (and VAC depends a lot on the game network logic already initially being part-way cheat-proof).

Maybe? Who knows. It’s more shocking - and frankly disturbing - that you expect them to be different to anyone else.

What kind of answer do you expect from these questions? It would be the same as if you were to ask it to any other human on the planet.

I was initially surprised at how rampant the cheating in GTA Online is. I think every time I play I will come across a session with a cheater.

I can neither confirm nor deny that my post was written to portray me as an intolerant douchebag who has become unhinged after seeing the same joke un-ironically written out for the millionth time.

I’m working on a couple of other tests for quickly categorising commenters on the internet.

I like the approach of “I tried the Vive and it was shit. Made me throw-up and there’s no good games”.

That’s what people who have no idea about software development say.

I think there’s some reasoning behind having the old levels back. Sega are big on marketing their retro successes - hence Green Hill elements being in almost every Sonic game at the moment - and by having these retro-stages there’s less work required for thinking up new zones, designing new enemies and new props.

Oh wow this is interesting on a technical level. I wonder what they did to port the RPG Maker run-time to other platforms. I was aware of a Linux/OSX port, but I assumed that was Win32 emulation (perhaps I am wrong?).