Sad, but true.
Sad, but true.
This looks as boring as the prototype video looked.
After watching the film, it wasn’t nearly as bad as I thought it would be, but I identified two major issues which really made it suck for me;
One of the things I learned quickly for CSGO was to simply ask if a gamer is deaf if they are not communicating and then adjust accordingly (use more quick chats - for text appearance, buddy up on their blind spots).
I have a lot of respect for high-quality mods - and whilst the content may be objectionable to some - this mod is clearly very high quality and from what the creator is saying it looks like they’re aiming to keep it high quality.
Thanks for writing this for others to see. My brother bought me this remaster and I am currently playing through it.
There’s probably a “right” and “wrong” way to deliver good, effective advertisements that Google would deem acceptable.
This is very true with the Mario Kart series. Nintendo have actively built the games for a casual audience to be able to compete with skilled players, they very much do not want Mario Kart to be a competitive game - which isn’t a bad thing, Nintendo can do what they want and Mario Kart is a very accessible game as a…
Reminds me of snaking in Mario Kart DS, a technique that was easy to understand, easy to master, but took real skill to know when to use it and how to control it.
I replay the original about once a year (I have an original Mac OS Classic CD release of the game), so I guess I’ll be buying this for the commentary and for the 16:9 support.
Guerrilla Games are really good at talking about their technology. There’s some good slides published by them about their Killzone stuff.
Right but your rights to expression end at the other guys nose.
It’s just another way to play the game. Not saying it’s a friendly way to play it or a fair way to play it, but they’re having fun in much the same way you have fun playing a game normally (difference is, their fun is at the expense of other gamers, which in itself probably has a thrill to it - for the lols).
Keep in mind that what HackerOne does most of all is not convert existing hackers, it attracts new ones en masse specifically for those bounties, so it’s not going to be ‘vile traitors to the homebrew scene!’, it’s going to be hundreds of new people working on hacks and exploits for the Switch.
RPG Maker involves custom assets and scripts, things that would be difficult to author on a Nintendo console and out of the range of the average consumer to be allowed to be imported. RPG Maker on Playstation has shown why this is a bad idea; it gets boring because it’s limited and takes freaking ages to get anything…
Oh yes, fair point there, completely forgot that the Wii’s dual sized slot drive was quite the awesome piece of tech.
Haha, yeah it’s hard for me to believe as well.
There’s nothing they can do about it.
It’s been proven to be a standard Tegra X1 at the base, however there’s a chance there’s minor adjustments compared to stock, but it is almost certainly not going to be anything significant (if any adjustments exist at all - I personally doubt this).
The Switch uses a Tegra X1 CPU/GPU, which has the same GPU architecture as the 900 series, but it is most certainly, 100% not the same as the 980m.