xalara
Xalara
xalara

You do realize that most of the artists that you are decrying can do what Noah Bradley does right? Most of them have the same level of training as Noah Bradley, just because they choose to apply that training in a different way doesn’t mean that there’s no effort put into their work.

It isn’t about sating the crowd, it’s about actually changing the culture. If you’ve been following this story you’d know that it was the toxic culture flowed directly executives themselves. Heck, they even pushed out high level employees employees who brought up inappropriate remakrs. Look up Barry Hawkins’ story on

Considering how this toxic culture came directly from the executives, until one or more of them are forced out I’m going to say it’s not enough.

Eh, while it will hurt I wouldn’t underestimate Canada’s willingness to shift trade to China and/or the EU. While in the short term Canada would hurt, over the long term the US actually needs Canada more than Canada needs it if push came to shove.

It’s a PCGamer article inteviewing Chris Metzen from a few years back. I have no reason to believe they’ve changed their story telling workflow.

The problem is, Busan is an active war zone in the Overwatch story but the city environment doesn’t reflect that at all.

Especially a city that’s supposed to be attacked by kaiju sized omnics every few months. Nothing about Busan makes sense within the context of Overwatch. You’d think it’d be a bit more militarized rather than yet another gleaming future metropolis.

Of course, Blizzard has said they are literally just making up the

The other part of it is that, even if this is a massive boost in realtime raytracing performance, I’m still skeptical at how many FPS you’re going to get.

The problem is, David Hayter found out a few years ago that Hideo Kojima had been trying to recast him since MGS3 and the way Hayter found out about not being cast in MGSV was relatively insensitive on Kojima’s part. People like to say “Fuck Konami” but when it comes to David Hayter “Fuck Kojima” kinda applies.

If I recall, Trigger threw A1 under the bus at the Anime Expo panel. Apparently there were some major disagreements about the ending between the two studios and A1 won. Of course, apparently people in Japan loved the ending so...

This is a pretty elegant way of doing a soft reboot. Just say that all the timelines eventually end up similar to Breath of the Wild and then continue the series from there without having to worry about all the baggage of the previous games.

I consider the switch only pseudo portable. Until it can fit in my wife’s purse like a 3DS can, it’s not portable.

Question: Why wasn’t io9's cosplay coverage posted here? Heck it had pictures taken by Kotaku staff.

Correct, and that’s what I was touching on, The storylines for the season were completely upended by the post-season meta.

It felt like I was watching the Shanghai Dragons play :\

That was disappointing with how one-sided it was. I think one thing Blizzard will have to tackle for season 2 is how much they can change the meta between the regular season and the playoffs. They made some major changes in that time period that upended a lot of stories that had developed all season. That is not a

I talked about it a bit last week in your article when the feature launched. Unfortunately it does seem that LFG is losing its effectiveness, I’ve been having a harder time finding non-toxic groups in mid-Platinum. Now there’s some consequences such as this, which will increase the number of smurfs in lower ranks.

You can absolutely blame the game. If game systems and features are designed incorrectly it only serves to increase toxicity. A good example of this is performance based SR, it seems good on the surface but it encourages selfish play.

Let’s give this a few weeks to settle out. I’ll consider it a success if, half way through the next competitive season, people are still using the feature and toxicity has gone down. Realistically, my expectations are low because Blizzard has repeatedly demonstrated that they don’t have a handle on the toxicity

Now playing

I really want to see what Soken would do as the composer for one of the single player Final Fantasy games. His musical range, as demonstrated in FFXIV, is amazing.