wolrah
wolrah
wolrah

Wasn’t the one you have listed as engine failure also largely human error? The right engine failed, but that’s entirely survivable if handled properly. The critical issue was that the crew inadvertently cut power to the left engine in response and didn’t realize what they had done for a full minute.

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I was told recently that it is now preferable to film in portrait mode because all the kids watch these things on their phones and if you film in portrait they don’t have to take the extra step of turning the phone.

Like Kongregate, it also added support for Unity and HTML5, but neither is currently as capable or ubiquitous as Flash.

Exactly. This is just like the “shortages” in the tech industry used to justify piles of H1-Bs. There isn’t a shortage of people who want to do the job, just a shortage of people willing to do it for what the companies want to pay.

Rhys himself actually mentions this in the video, it’s right after the run around the 10 minute point.

Yes, and... define “legal”.

At no point during the flight (Read: during and after pushback to engines off) should ANYONE other than flight crew and off duty pilots in the jumpseat (if provided) be allowed in the cockpit.

I disagree. Obviously you can never say a place is 100% safe, but you can be pretty comfortable that the area alongside a long straight with modern barriers and catch fences is unlikely to have any vehicles or significant parts of vehicles flying in to it. Same for the insides of most corners. On the other hand the

I’m still not sure I understand why they’re going after the cars and not the spectator locations. It is a terrible shame that someone was killed, especially someone who did not go to the track to put their life on the line like a driver as mentioned, but if that section of the track allows a car to go off to the

Don’t lose your shit when Square inevitably make use of new hardware and adapt the game in various ways for a modern audience.

Taken down, anyone have a mirror? This was funny as hell last night and I want to show it to friends.

Because said car has no soul and “accelerates like shit and has no power” (from my father).

or just have symmetrical sticks?

Because it takes a lot of work to accurately simulate a piece of hardware. The same reason most emulators running on PCs still have flaws even after sometimes decades of development.

The main CPU core is similar, but as I said that’s where the similarity ends. 360 used ATI on the GPU side, PS3 used nVidia. 360 had three main CPU cores, PS3 had one with seven “SPE” cores which are kind of a weird mix of DSP and GPU shader from my limited understanding of the Cell architecture.

1. Bullshit no one noticed. I had a Macbook and later a Macbook Pro during the transition. Apps that fired up the emulation basically lit my lap on fire. Look back at the news articles from when Microsoft finally released an x86-native version of Office for Mac, people were raving about the fact that their word

No longer can they claim it’s not possible either.

It us a classic but for me it just did no hold up as much as people wish it did.

Regular door latch systems, especially inner-door handles, use solid connecting rods instead of a cable or fabric cord.

And who is to say if the internal cable could also have broke on that handle as well?