But...it’s Origin. So, no.
But...it’s Origin. So, no.
But...it’s Origin. So, no.
But...it’s Origin. So, no.
Reminds me of this all over again:
Level 10 they drop a nuke on you.
Sounds like someone needs to get all the From executives in Japan together in a conference room, sit them down with some juice and cookies, and explain the world of modding to them in the same way that you explain any basic concept on Earth to a five-year-old.
I sincerely hope you both get punched in the dick. This may be the single dumbest thing I’ve seen on Kotaku yet.
Well, as long as those games are ones with distinctly separated singleplayer/multiplayer modes then you should be completely fine and have nothing to worry about. However, games like Dark Souls where the game is simultaneously singleplayer and multiplayer due to the game’s inherent design are ones you may want to…
Generally nobody cares if you cheat in a game’s singleplayer mode(s). At worst, games that detect cheating in singleplayer will just disable achievements until you return to playing normally. It’s only when you start taking those cheats into multiplayer modes that it then becomes a problem, as now you’ve crossed the…
Normally I might have a problem with something like this...
As a modder, I will definitely be thinking long and hard before I ever release any of the mods that I create to the public ever again. Mardoxx is completely right, and he echoes the sentiment that many of us feel in the wake of this whole event: There is no ‘community’. There never was.
Well, the problem I personally have with the no-face-shots things is that Superheroes like Batman routinely come up against ROBOTS and other forms of mechanical life who have far more advanced abilities to aim and shoot far faster, far more accurately, and remain perfectly calm in even the most stressful situations as…
The best analogy to highlight the greed and self-centered nature of the degenerates fighting against sellable mods is College Basketball. The people running college basketball have been profiting hand over fist on the backs of college athletes by continuing to pay them nothing at all for their time and effort (and…
(I love it when I intend to reply to a post and my reply gets put somewhere else instead. GG, posting software)
As a modder, this just highlights for me how little respect people actually have for modding. They don’t really care how much time or effort is involved in the creation of mods; they just want something for nothing. Entitlement at its worst.
It’s better than being in your demographic of self-righteous arrogant twats who look down at others from on top of their high horses on ivory towers and have no understanding or respect for the rights of consumers. SMD.
How about you read up on SMD instead. I pay money for a game, it’s mine. End of story. And now Tripwire will not get my money, because of their fookery.
As someone who used to make mods for Skyrim but stopped after eventually getting burned out (due to spending weeks/months of hard work in my spare time for nothing more than slight gratitude from the fraction of users who actually cared enough to ‘upvote’ the mods they were using...) I think this is a fantastic idea…
Therein lies the stupidity of your statement: It’s not their game. Once you sell a game to someone, that copy of that game becomes THEIR property.
This nonsense about being able to revoke CD/Steam keys has to stop. It’s blatant fraud. I understand they want to foster a healthy community, and that’s a fine and noble goal, but when I pay MONEY for a game then that game is and should be MINE and no single corporate entity up on their ivory tower should be able to…
This article needed more Giantdad. git gud, you filthy casul.
My only thought throughout this entire article is: “It’s going to be less than a week before someone draws this anime schoolgirl character being attacked by a tentacle monster.”