Nobody gives a shit about game writers except for more serious gamers and industry people… the exact group people who watch E3 coverage! I'd have loved to have known that up front. Pedigrees always put muscle behind a teaser.
Nobody gives a shit about game writers except for more serious gamers and industry people… the exact group people who watch E3 coverage! I'd have loved to have known that up front. Pedigrees always put muscle behind a teaser.
Yes, we're sad for taking gender issues seriously and worrying about representation, not you, for attacking a year old post on a review with strawman malarkey.
I'm pretty sure even Satan is distancing himself from Trump at this point.
I co-oped Laurence and Ebrietas, but other than that I feel like most of the bosses in the late game work really well as 1vs1 battles! The co-op in that game is insanely fun, and after DS3 I'll definitely be diving back in.
I'm pretty sure I beat Mergo, then all of the DLC, then endgame.
This was the most boring thing I've ever read in my entire life.
What does "tries too hard" even mean in art? I get not finding her funny, but are we really going to punish people for seeming ambitious, engaged, and enthusiastic about their art?
Yeah, it's terrific to have the game suddenly throw a wrench into things and make you realize how Joel was just muscling his way through bodies. If he were anyone else, that wouldn't work. Gives you a sense of physicality that Naughty Dog are terrific at.
Yeah, I was super good at shiv management in Last of Us so getting the unbreakable knife wasn't that big of a plus!
Sounds about right. People complained a lot about that at the time, but I'd have loved a big brawl in City.
Yeah, it's not for everyone, but I hate saying that because I didn't think it was for me. I gave up on DS1 7 years ago, and returned for Bloodborne this year. Now I'm hooked.
Yeah, my first run I put 0 points into Typhoon. Didn't make that mistake on run #2. Basically just a win-button.
It makes me nostalgic for that final boss battle in Arkham City we all complained about at the time, where the Joker gets supercharged. it might have been silly, but I felt like MOTHERFUCKING BATMAN!
I used the big fucking anti-tank rifle for that level and it was basically easy mode. I didn't know it was coming and I happened to have the rifle, and I first timed it. The big bulky dudes go down in a few shots. I imagine with a regular assault rifle it's a dog.
Bloodborne is my favorite game of this gen, but the Nightmare Frontier is a true dog. For one, it breaks the hostile summoning rules which creates my least favorite part of Souls games - twisting your arm into PvP. You can shut that off by killing the bell-ringer, but what is your reward for the rest of the level? A…
If it were a Portal game, GLADOS would teleport you to an awkward waiting room with elevator music jingles as a joke.
I don't remember it, but then again I was a 13 year old with infinite patience for games at the time.
I think once you really understand what the purpose of the mechanics are, it clicks. It's like you're suddenly speaking the same language. The obtuseness creates its own joys, in that nothing is handed to you on a platter.
I was on this same page. Then I played Bloodborne and Dark Souls 2 (now 3) and I'm hooked. It's not really "hard for the sake of hard" - its an impeccably designed series that forces you to learn its mechanics or move on. The first parts of the games are always the hardest, because they have the steepest learning…
Especially as a kid who loved cars but wasn't that good at games, that fucking hurt.