weirdphil
The Great and Powerful Candlejack
weirdphil

I started most encounters with stealth kills and would try to get in as many melee kills as possible. Even during that spoiler bit of combat that happened before old man spoiler spoiled himself, I favored bow then melee over firearms because retrieving arrows after fights appealed to me over noisy guns that would

Felt like AA in the sense that it was very metroid-vania-ish with smooth combat and heavy on exploration where equipment upgrades allowed you to explore previously unreachable areas. At least to me, it felt that way.

Now that I've run through my twitter account I can say with confidence I finished Tomb Raider in 10 hours. AA was probably closer to 6 than Tomb Raider was. I did say "roughly". :P

Oh believe me, I enjoyed every second of them. I didn't get sleep until about noon-ish. I'll go back to them later for the optional puzzles and tombs and all that, but the blood was pumping going from one firefight to another. I even had time to joke that I was playing Bad Luck Brian: The Game, the way the story went.

As far as the regular version goes, I picked it up super cheap on Steam (less than $10) and it played like Arkham Asylum with a bow. It's not bad. Completed it in about the same length of time I spent on AA, roughly 6 hours. As far as this Definitive Edition, I'm kinda in the same boat as you at this point.

I can agree to that. I picked it up on Xbox in May and PC in October. Aside from the broken promises of co-op, it's the best zombie survival experience I can think of right now. Obviously is missing hunger, but the whole fact that the characters become too tired to be effective makes up for it.

The Persona games are great and don't require any prior knowledge of the prequels since they are kind of their own thing, much like Final Fantasy. Persona 3 Portable on PSP was my first real Persona experience, imo, even though I had previously played Persona 2: Eternal Judgement on PS1.

From the demo, I feel that Bravely Default is the first true Final Fantasy game we've gotten in a long while, and it's not even called Final Fantasy. The four heroes, the job system, the spells and items, as long as Final Fantasy is going for flashy, linear, movies, then Bravely Default appears to be picking up what

Oh baby, oh baby, oh baby...

A retro machine with my metro interface. Sounds like a winner.

Buying used is the same as downloading a torrent IMO. No money is put in the dev's hands and both examples are how people will find a way to obtain something that they want, regardless of availability. Still, excellent point.

I sold my copy years ago because the servers went down. Hell, the File 2 servers were down when I finally was able to get a chance to play File 2. If they don't remake the game at this point, they aren't getting my money, and neither is Gamestop.

I can still download the game though. As far as I see it, this is no different than a retail store removing their stock. I purchased it, and it's still available for those who purchased to download and play.

Damn, these remind me of the Rock Band figurines you could buy. I really should have bought one... ;_;

Squeenix will most likely be making a lot of money from DLC sales while these games are free. Too bad it's the wrong Tomb Raider game.

Same as all the rest most likely, based on what I've figured out from making my own races. Races will give money and rep based on the time invested in the race. If it legitimately takes you longer to finish a lap in one race over another race, you'll get more rep and money (example being the race "Criminal Records" at

Beat me to it. I saw this article and instantly was reminded that this already exists.

Honestly, I usually stick to private/friends-only sessions.

I don't got it, you don't want it.