waterhornet84
Christopher Sadlowski
waterhornet84

Skipped to the end of this long, unformatted shill attempt just to say, "No."

March 2023:

Perhaps the real deathblood was the friends and 9 figure megacorporate acquisitions and broken workplace ethics we made along the way.

The employees let go today will receive a minimum of two weeks severance, 4 months of COBRA health insurance if they’re in the U.S., and access to Talent Hub, an employment and networking service.

Yes. Because despite the large number of sales of Skyrim, the game is over a decade old and shows it. And people had complaints about the cookie-cutter copy/paste dungeons and repetitive filler quests even 11 years ago.  Doubling down (or in this case 100X down) on filler content isn’t the best sales pitch when one of

The fact that your character is going to be voiceless, combined with the ridiculously detailed character creator - for a game played entirely from first person so you can never actually see that character - makes me pretty sure they are still catering to the kind of player that wants to be their own self-insert in

Or, that out of the 2500 people feeling strongly enough about the game to review it, 99% were negative, 1% positive.

I showed the math as to why it isn’t.

So that would make any review by a person useless, right? What’s 1, or 10, or even 200 reviews of a game mean? A million people play the game. Why are their reviews even newsworthy, or posted at all

And IIRC all three are character bound, so you’d need multiple instances of each subscription if you wanted to play more than one character : 3

Congratulations! You’ve unlocked the ability to give us more money”

The thing is even for fans of the open worlds in Mass effect 1 which I actually include myself in, the scale of that was very small. Having a handful of those planets and exploring was neat. Times that by 100 and it becomes a different thing. It just simply seems unneeded is my thing. It sounds great as a bullet point

Mass Effect is not very comparable. Only the first game really had barren, mostly useless “explorable” planets, and it was limited to one per system and there were only like 25 systems. ~20 planets that mostly are just filler content with a copy-paste “dungeon” and some collectibles lying around here and there is one

The reason people are complaining is that by and large Bethesda got away with a lot of what it did in Skyrim due to the fact that there weren’t actually that many open world RPGs and Bethesda was pretty much the only game in town if you wanted that experience. That is no longer the case today.

I have the exact same take. I, too, am a boring piece of shit. I do not need to write my own story; I am not a writer. I want a curated experience. It's the same reason I've migrated away from open world games and started craving linear experiences like the Metro games. I'd rather the devs take their time and build

I’m still a bit baffled as to why people are complaining about the larger number of probably barren worlds. Fallout and Elder Scrolls both always, always, always have minor locations filled with almost nothing good or interesting, this is no different, it’s just on a larger scale.Skyrim had dozens of caves and

a small but dense world is as or if not more compelling to explore as the run-of-the-mill Ubi bloat.

They kind of deserve each other.

Nobody… sorry, scratch that. No intelligent people ever claimed Elon was smart.

And yet, despite all this, Musk decided moving headquarters and building a factory in a state that is openly hostile to Tesla’s business practices would be a good idea.