wanooknox
Wanooknox
wanooknox

OK so, I get where you are coming from, but you’re ignoring the fact that these are paid employees who just came off release crunch. If they are lucky they will be allowed to work their 8 hour day and go home . In those 8 hours a bunch of time will be spent on meetings to decide what fixes to prioritize before any dev

Wait... two months? It’s been two weeks since the game launched to the general public. In those two weeks they built a patch that gave the game a HUGE aesthetic quality of life improvement. They did that because they knew people were not happy with some very specific aspects of the game.

Wait what? I don’t understand... Each planet has some form of hazard that you have to deal with. If you spend too much time on open ground the radiation/heat/cold will kill you. So use the Nomad. I can’t recall a single quest I couldn’t complete with some crafty use of the Nomad. Even if you do find a quest that’s

Actually if you’ve ever looked into the critical hardware break downs of the original PS4 and XBO, the bottleneck wasn’t really the CPU. The GPU was always the critical choke point and beefing that up by this significant of a change is huge. I mean, no they won’t be running any super complex AI or physics simulations,

It’s all about context dude... Of course your gaming PC can leave it in the dust... but it also cost likely at least $400 more than this will cost and it’s also likely quite a bit larger. I’m not saying they’re really changing the game, but that spec list is quite good if they can keep the price sub-500.

I mean they can be breathless all they like. That chart speaks for itself. This thing is a damn monster of technology. And that’s coming from a PS4 fan.

There’s no way I’m getting this without a complicated import process is there...

I’m not sure I see what you’re getting at. Whether or not the first Witcher game was made on the same engine that Bioware used to use is irrelevant here. The point was that Bioware historically has failed to master any technology stack they’ve used. They build worlds that are interesting, but have always been lacking

You just clearly articulated my exact feelings. I couldn’t spell it out well enough, but you hit the nail on the head. Everything is good, but just not quite right. It’s close, but lesser. I’m still loving the game, but I can’t help but desperately want more from it.

“I really think this game 1) came out post-Witcher 3 without its polish 2) came out right after Breath of the Wild and Horizon Zero Dawn 3) had huge hype as a follow-up to a large franchise and it just got brutalized. But it’s not that bad. If you like Mass Effect, you’ll like this game. If you don’t, then jury’s out”

I’m playing that ending mission tonight, so that’s good to hear!

Oh man, there’s one specific NPC in the Nexus docking area that just kills me... He’s the guy with the face mask that stands at the end of the most direct path between the Tempest and the trams. EVERY single time you walk towards that point, he pops in with the T pose, then snaps into place. All the other NPCs in the

I don’t... hmm...

It’s funny, I’ve never been able to get into The Elder Scrolls. It’s a series built entirely on self guided fuckarounditis. My fuckarounditis needs an end state. I want that pay off by way of plot impact haha.

Actually to be fair to you and your play-style, the planet exploration might actually entertain you. The habitable worlds that you explore are chocked full of rolling hills, enemy bases, and side missions built to get you to traverse the world. There’s one particular mission that sticks out in my mind where you’re

I’m playing with an open mind and hoping for that one moment in the game to play out and have me go, “Alright, I’m invested now.” 

A human would break a salarian in half.

You’re trying to snipe them with an uzi... no kidding they didn’t die. You missed. You can even see the little white x hit marker pop up a couple times. You DID hit them, just not enough to kill them.

so just no health bars until they jump then?

Someone tell the RL devs they really need to fix these clipping bugs.