A chore. A chore indeed. But one that I feel compelled to do. Because if I don’t, and everybody else doesn’t, we might not get many more Bioware games after that.
A chore. A chore indeed. But one that I feel compelled to do. Because if I don’t, and everybody else doesn’t, we might not get many more Bioware games after that.
You don’t seem to understand the fucking colossal effort it takes to make a AAA game.
What makes me really sad is that I just really want to talk about and get excited about Mass Effect. I love the series, warts and all. I want to talk with people about the new combat options, the potential direction of the story, new aliens, how cool and deep the games are. Yet all people EVERYWHERE will talk about is…
So? These are people. People are fallible and shitty. Are you going to excuse this behavior from the public and yet declare the people who worked on the game shitty? Quite frankly all people everywhere could stand to be a little less fucking hostile.
What makes me really sad is that I just really want to talk about and get excited about Mass Effect. I love the series, warts and all. I want to talk with people about the new combat options, the potential direction of the story, new aliens, how cool and deep the games are. Yet all people EVERYWHERE will talk about is…
I fucking hate you you unholy monster. The characters above don’t trigger anything, but that shit makes me skin crawl.
I hadn’t yet. I’m a methodical player in RPGs. I take my time and do all the side quests as they come, or the interesting ones anyway. At 40 hours I was only about half way into the main quest line.
I did not know this game had destructible environments until watching this video... I’m almost 40 hours in. How did I not see that yet.
I just ran into my first rock crusher last night. Man, fuck that thing.
I don’t understand why they keep saying this game is brutally difficult. I’ve spent 75% of the game at least 4 levels ahead of the curve and have felt like I was walking through the game. I mean yes, shit has killed me, a lot, but exercise some Soulsborne level caution and you’ll do just fine. The difficulty curve has…
I agree with KokotauroX that Noveria is where the game really finally gets it in gear... but ME1 is also by far the jankyest of the trilogy. If you find your perseverance waning, don’t feel bad for reading a story synopsis and jumping to ME2. It’s got far fewer rough edges than ME1 and definitely kicks off faster.
Holy crap... that’s crazy. Fingers crossed that Funimation picks up the rights and does a blu-ray release for the anniversary... If anybody would do it, they would.
Holy actual fuck, you created that in game? I knew it was good and I’ve created some really pretty shots too, but dayum.
Yeah but also... bathing once a month while spending your days running around the country side tracking people and robot dinosaurs... guh *shutter*
Oh you bet. Horizon was running the show for three days before having it’s limelight stolen by Zelda.
I mean here’s the thing... all of those games you listed are from different publishers. So that rule wouldn’t help at all haha.
Oh god yeah. Uncanny Valley ga-freaking-lore. I’d like to say Little Aloy was cute, but no. She was a walking Troll doll.
I’m already sick of pressing triangle to gather resources and the weapon-wheel can feel a bit finicky. That sort of thing.
Gaming is also the weak point of the $1000 intel chips, so this is par for the course in that tier. I want to see how Ryzen stacks up when tuned for the i5 tier.
Incorrect. GPU rendering is done for very specific circumstances, but not all rendering is done there. Cinematic rendering is still almost always done on the CPU, or more accurately a farm of them. Now granted, that’s not a market that uses desktop CPUs, but you get my point.