The books are essentially a prequel to the games.
The books are essentially a prequel to the games.
That last Overwatch clip perfectly captures what it’s like to play competitive. People screaming at you to switch (regardless of who you pick). People harassing you for picking a character you like or are good at. People refusing to change their strategy/pick but insisting everyone else does and also claiming people…
Limewire as the file-sharing du jour in 2008? I don’t think that’s true... Limewire was released in 2000. In 2008 people had largely moved on, no? I think bittorrent was already a huge player by 2008, if not the largest method of p2p?
To be fair there’s a point in the game where a character literally says “We don’t have time to teach you everything, click these exact buttons to read more advanced tutorials” and lists them out. This one is included in that list.
I agree with you personally, but my Dad’s biggest fear cutting the cord was sports. That’s the “big hole” in streaming services now, particularly local sports. I don’t care about it, and in fact one of my biggest issues with cable was always the fact I was paying extra mandatory bucks for sports channels I didn’t want.
I’m very happy he’s still alive, but I also enjoy getting affirmations that my favorite celebrities are still alive when I haven’t heard much from them in a while. Thanks!
Witcher 3 was my favorite open world game until Breath of the Wild. Now I’d say that BotW is basically a PG version of Witcher 3, with less developer narrative and a lot more “emergent storytelling” or whatever buzzword we’re using now for “players make the story, devs provide the tools”
We’ve had a lot of success with Fantasy Grounds. I made sure as DM to understand where things were (hardest part? Understanding how to share modules with people. For a while no one could see their own class’s spells and I had to read all the detail. It’s because the UI for sharing is a checkbox icon you drag and drop…
Oo! Oo! I did this recently.
That’s odd. I didn’t have nearly the trouble you did. I failed twice, but early. First I just “didn’t get it” and failed in like 15 seconds. Then I “got it” but got tricked once fairly early on. After that I just stayed wayyyy back and behind things as often as I could, popped a stealth elixir, and it was super easy.…
Surely Sonic ate Chili Dogs, not Hot Dogs?
Yes and no. I hate-played it a lot the first week. It’s a game that teaches you to value strategy in fighting, then just says screw it and throws that all away. If it was REALLY a game like the tutorial said it would be awesome. Someone attacks this direction, block that direction. Simple right?
I live >200m from a PokeStop, I can’t see any PokeStops on my map, and I have the “Nearby” version. It still points me at the closest (and only) PokeStop.
Very, very important Quest Bar tip. Unwrap them and threw one in the microwave for 10-12 seconds before eating. The taste goes from weird to AMAZING.
I was in until I saw the price. Holy smokes.
I was in until I saw the price. Holy smokes.
“the cast needs to be all Brits”
What’s up with that hardiness zone map? It’s way off. Puts me in Zone 5 but I’m Zone 6A. Also omits A/B designations, and doesn’t point people to a resource to find their hardiness zone. It’s not as simple as “this half of this state is zone 4", it’s quite complex actually. http://planthardiness.ars.usda.gov/PHZMWeb/
As a hiring manager for a development team, these are a mixed bag to me. On the one hand the people there typically learn some very basic coding skills. On the other hand, they’re basically interns when they get to me. They don’t know basic office etiquette, or any toolkits but the limited exposure they’ve seen so…