vwtifuljoe5
Vwtifuljoe
vwtifuljoe5

I do try to use it as such still. While I haven't been following the rollout restrictions being lifted (practically fully remote now and my behavior isnt changing based on these restrictions), I am incredibly fearful of these. I don't feel they are being made with medicine in mind, just as pure political motives. I am

This sounds super awesome. Not an Apple user, but the game is available on Switch. I'm going to have to give it a look see.

The dominance multimedia box in the living room has not been Xbox's goal for a while. It was at the launch of the xboxone, but now it's all about signing you up for Gamepass.

As second part of that "duh", im sure that exclusivity is limited, and it's going to PC and Xbox at some point. Wonder how much Deathloop will be featuring in any other promotional materials fo the PS5 going forward.

Its been a busy week at work this week. I wrapped up Carrion last night. It’s really good. I played it through Gamepass, which I am really enjoying as a service. I definitely would not have bought Carrion otherwise, as horror games aren’t really my bag. Still working on Yakuza: Like a Dragon. I might try Nier Automata

Wow, they are really going ham out of the gate on these PSX compositions. Big shout out to the bass lines, even if they are key basses.

I also do not understand the ddr minigame. I just not that it's not a game for me, but is something I'll watch

In the later chapters, there is a lot of immediate recapping and flashbacking. I also found the reliance on the player to do something or state what another character already knew to be annoying.

Just watching the Grumps playthrough of Danganronpa is enough for me. I would have been very frustrated by the "gameplay".

I jumped on it right after release. This was my second playthrough of it. But yeah, just so great.

Wrapped up Titanfall 2 last weekend. Its such a great game. I’m also sad to see the winter season leave Animal Crossing this week. Probably play some Carrion and Yakuza this weekend, with shopping for a new planer inbetween.

Said it before and I'll say it again. Developers and publishers have zero incentive to worry about hard drive space. That is an end user problem.

Good eye. That is a bit low for that voltage, but it also looks like a much older motor. Its probably a salvage from a speciality tool, maybe something like military surplus that had a lower rotational speed but higher torque.

Looks like an interesting time, but thats also not that big of a motor. Its looks to be a relatively standard-ish size that you would find on like a table saw. No mention of how powerful the motor is though. RPMs dont really tell you that.

Thats really what I loved about it too. It wasn't just a warrior culture, but it was also the life that happens after the fighting is done. It was something that felt alive and real in a very Star Wars way. The Clone Wars tv show version of Mandalore felt very much like it was created to fill a narrative space, rather

The Republic Commado series was one of my favorites from the old Star Wars EU. I disappointed that the Clone Wars tv show ended the series, but I hope this is a backdoor way for Delta and Omega squads and the Null ARCs to come back.

This game has been on my list for a while now to play, along with Celeste.

Yeah, that's definitely what it's like. Its what happens when people expect a quick turn around from a process that isnt designed for that.

The main theme is pretty fun. Definitely a N64 platformer, like Mystical Ninja or or Bomberman 64.

It was their attempts at "fixing games journalism" a few years ago. Lasted about a year and Ben Kuchera was the only person who worked on it.