That’s the downside to the console and pc approach of developing at MS I guess.
That’s the downside to the console and pc approach of developing at MS I guess.
Already sick and tired of the term ‘multiverse’. Can we please just not mention that bullshit anymore?
Fellow designer here, same opinion. The balance between text and icon is off for me. By wanting Volvo to stay within the circle they've created way too much blank space surrounding it. It doesn't feel right and it also looks a bit generic.
Not to mention it doesn’t even remotely look like a Cactus.
Which happens to be awesome. First gen at least.
This is more like that horrible current gen Suzuki Ignis...just...better.
“Always made with milk”
Like...cheese should be?
Been playing Halo since 2001...and Infinite has me more than optimistic for the future. Damn this game is good. It just feels right even if not everything works fine yet. I love how we can customize basically everything in the options. But I do hope we get a simple ‘Red vs Blue’ toggle. The current outline system…
Ah... And how do I explain those physical disks you would buy for like 10-20 euros/whatever that would include a bunch of demos and usually 2-3 top down helicopter shooters?
Still not doing another Nam game? I'll pass then. Again.
So many questions...
Why construct a flood way instead of a bridge when you know its a flood area?
Why look at so much water and think: “yeah my not-SUV car can totally make it”
Why drive into it when you see so many people fail at it.
Why?
Let's see.... Halo 2.
Dinoriders...we need dinoriders back
Luring it, then make a dash for the water and try to hit it from a distance before it gets to you. Super stressful game. Yeah I loved it to death!
Dodge Vipers are ugly atrocities. They look like the result of a car crash with two different cars that just continue to drive around as one.
This. Stuff like that brain meltingly dumb airplane chase that just went on and on and on. The entire “don’t know what to say but derp...family” stuff. I can’t handle it. Here’s the thing though...I can fully enjoy insanely bad movies. As long as they’re the result of an incompetent but passionate director. Because…
Halo: MCC.
Was an absolute mess, barely playable when it launched. Awesome game now.
For me its the Salvador boss fight. First you need to get across the giant dome thing, where you got these flying enemies sniping you from afar. If you’re lucky and play safe its not a big deal. But imagine dying a few times in a row, long loading times, frustration...you won’t take it easy after a while so you lose…
TBH I’m a bit tired of Control at this point. Its a good game. But it has such insane spikes in difficulty that make me just not wanting to pick it up again. Even if the story is classic pulpy action/thriller/horror that Remedy does so well.
I don’t know. Just give me Alan Wake 2. Would LOVE a sequel to that.
I don’t necessarily think the Bentayga is ugly. It’s more like the design doesn’t work. The car just looks too rounded and smooth making it look small and oddly proportioned for its size.
I guess we always had that. With the WOW-killers and Halo-killers of the early 2000's that always failed. But I do feel the games as a lifestyle thing is such a dumbing down of the industry. Too much focus on copying what other games are doing. Too much trying to fit in EVERYTHING into one game. All these games just…
To me that's where the disappointment with ME3 started. I tried so damn hard to have my team survive ME2..... And then half of them are just side characters you meet once or twice. That should've been a warning sign that no choices really did matter that much.