vidikron7
Vidikron7
vidikron7

This is my exact feeling on it, but it sounds like there are several people here who have shelving setups that are extremely tall? I mean, last year I agonized over finding a new entertainment center that would accommodate these consoles, so I don’t know what those setups look like. But maybe it’s just an entirely

This is it exactly, at least for me. A story focused, single player game set in the golden age of piracy without the AC elements is exactly what I was hoping for. Ubisoft completely killed my interest in Skull and Bones by making it an online game

According to GamersNexus in the article, the potential issue here was the very large amount, not just the liquid metal on its own. They apparently used much more than you’d normally use yourself which potentially allows it to drip/flow.

Afeela bad for that terrible car name.

Logan: What kind of IDIOT listens to a felon? A felon I hired.

The quintessential and ubiquitous videogame scene is where there’s a kid button mashing away like a crazy person, on a game where that makes no sense, with a gamepad for a different console that’s 3 generations behind the one they’re playing on.

I’m going to guess very, VERY few, considering that literally every publication I’ve ever read introducing the game went out of its way to compare the game to its Souls predecessors. That’s not being duped, that’s making a spectacular failure on a spot check.

anyone who pledges to support her monetarily is also a transphobe’ and comments like that, where people say ‘you’re x if you y’, immediately draw my ire. Give me a reason that’s substantiated, not a threat of your perception of me shifting.

A good indicator of how many people actually finished Elden Ring are the achievement statistics: when you look at the Steam statistics, you’ll find that only 26% reached the “Age of the Stars” ending, 19% got the achievement for the “Elden Lord” ending, and just 13% saw the “Lord of Frenzied Flame” ending.

Okay I’m curious ahout how a general match is set up. How do you determine how many units each player can have? Is it just however many you can afford or agreed upon in advance? Limits for specific types of units like heroes or whatever?

Right. They’d need more than 50 people who never touch code, just to handle business operations. Global advertising management alone should need more than that if Musk hadn’t scared off most of the accounts.

Nonsense, you can achieve anything in an arbitrary amount of time with fifty people, as long as forty-five of them are managers and five of them are devs, *if* you push the devs hard enough.

This is not a device aimed at people with disabilities. I’d say its aimed a people spending $200 on a Scuf or Xbox Elite controller more than anything.

I feel like we’re seeing a lot of stories about artists without any context.

Haha, no. They spend outrageous amounts on tacky and meaningless nothings. The real reason they stay rich is because they weaken labor organizing. 

Agreed on all counts. I’m not a twitch watcher so I can never relate. Saw the stuff about the abuse and truly hope she is out of her abusive relationship (assuming it wasn’t fabricated for views, which wouldn’t surprise me a bit) but tired of seeing an article about her on a routine basis.

Yeah, but you know who isn’t going to refer to what you did if you sent that 70k to something like a DV shelter? Twitch Streamer Amouranth.

Yeah, it seems like a bad take to view this at all as a “win” for domestic violence victims. Kotaku has, over the years, continued to “stand by” Amouranth in a way that (at this point) feels almost purely symbolic. Defending and rationalizing their disproportionate coverage of her has become a stand-in for an implicit

$70 is a fair price considering cost increases and inflation.

I am far more sad for your reading comprehension