vidikron7
Vidikron7
vidikron7

Sounds like Google handled this terribly internally and with developers, but this has been obviously coming for quite a while now.  

The memories… The PlayStation really re-energized my love of gaming. I was still sporadically playing my 16-bit consoles, but I had reached a point where gaming was on the back burner as far as pastimes went.

Look promising. Hopefully it turns out well.

Weapon degradation in games is rarely grounded in realism. Nearly every single game that uses it have weapons that break waaaaay too fast. Maybe the closest I can think of is Monster Hunter and the need to sharpen weapons. In every other game I’ve played with such a system it sucks.

This is generally a list of good games, but only a couple on this list are anything remotely like BotW. But, yes, the Horizon games are the most nonsensical inclusions.  I don’t get it.

I got kind of a different feel, but for the same reason you said. It didn’t feel unpolished to me, just more realistic.  But, man, some of those puzzles were challenging and the unpredictable nature made them even tougher at times.  

Nope. Can’t do it. I’m not a huge fan of Italian sausage in general so I don’t think I could bring myself to use it for sausage gravy.  It just sounds… unpleasant.

The timeline is retconned nonsense. 

The lone screenshot above looks much better on the remaster. And if this is the same version (or based on) that leaked a while back the whole game does indeed look much better.  Plus, it may not currently have online play, but the local split screen will benefit greatly from a resolution bump.

This sexlessness is in line with how Asian men are viewed in the west: impotent, devoid of romance, and free from personal desire.

This is what I thought was happening too and hoped it would end up there as well. I really wanted a modern/future AC serving as a culmination to the story. But the story became a victim of the series’ success long ago. I still enjoy the games, but I also still think about what might have been.

Not sure where you get that. I love the games. But only as SP experiences. I also love co-op games and play many with my friends. So, yeah, I kind of wish I could play From games with my friends. But the co-op, if any, is always so ham fisted. Intentionally so, yes, but when evaluating it as a co-op experience th

I didn’t ignore it. It’s just utterly irrelevant. The experience is the same either way. And I don’t misunderstand the series. In fact, I quite clearly stated it is all “very From”. I’ve been playing their games since King’s Field and love the Souls series. But I’m not such a fanboy that I’m willing to pretend

I enjoyed Bad Company.  If they give us something like that I’ll play it.

I think the X1 has a lot to do with it. MS has been insisting that Infinite work on both gens and I’m guessing that has caused huge roadblocks. We’ll never know, but I suspect much of this whole mess would have gone more smoothly without being tied to the previous generation.

Like, the multiplayer experience is built on providing anonymous help to players in need.

Too bad what you changed it to is stupid.  Not everyone has the PC version  and From is constantly patching things.  Those aren’t substitutes for actual difficulty settings.  Good grief.  Don’t waste my time.

Plenty of people out there act like they do everything the hard way. Some will go out of their way to criticize people that use cheese strats or even for just pursuing a build they consider OP.  

The argument against difficulty settings has always been baseless and stupid. When a new From game comes out YouTube gets flood with exploit and cheese strategy videos. Then as we saw with Elden Ring the most popular mods for the PC version were those that allowed you to tweak the difficulty.

Damn, I didn’t even know he had passed.