venerablemonk
Venerable Monk
venerablemonk

My experience with Destiny 1 (and 2) was I went a good 3-4 months of playing the game and never speaking to another individual. It wasn’t until I was approached by a couple Gameological people that I tried the whole talking to people via a headset thing. I’m sure you aren’t surprised, but the Gameological crew was

Clayton, if you are looking for a group to team up with, there are several Gameological people in my clan. If you want to try the raid sometime, you’d be more than welcome. My clan is a very laid back group of people in their late-30s/early-40s, so while our time is valuable to us, hanging out and having a good time

I’ve not played either version of Destiny, and really few online-required multiplayer games in general, but these seemingly onerous demands do stick with me as a major issue with game design. I get that there are specific experiences that require this kind of time commitment, and pulling it off could result in an

The raids really do kind of suck. But at the same time, they are singular, interesting missions. I wish they’d do a Strike version of each raid, edited down to be doable with two randos so that those of us who just want cool-looking armor and to see all the story threads tied off can do so and leave the chase for

I also gave 2B that snazzy blue bow. She deserves it for all her hard work!

You hit the nail on the head, uncoordinated teams are exactly the biggest problem I’ve been having with new Mercy. When I’m playing with 4 DPS flankers and a new D.Va that’s flying all over the place, it’s super irritating to try to get to people to rez, especially since the radius is so small. The few times that

Condolences for the loss, and congratulations for your brother’s upcoming wedding. What a roller coaster, eh?

You have made my day, and I had to stop listening to that lest my howling laughter disturb my office cubemates. How did anyone program 9 minutes of this guy into a game?!

My condolences about your family’s loss. It’s always good to gather and share the bonds you have with those still here, and form those new ones with the next generations that are always arriving! We all get a turn at it, and we can only hope someone will mourn when we go, because it at least means we had a positive

I am really bad at the Chase the UFO bonus levels in Sonic Mania. I’ve somehow managed to get through 6 of them, but I’m still missing that damn red Chaos Emerald! So I’ll be attempting that, as well as some of the blue ball bonus levels (I unlocked the BONUS bonus levels in the Extras section)

If I am lucky, the copy of Sword and Sorcery I bought on ebay should arrive today or tomorrow. So looking to give that a run through with my son and maybe my wife(depending on if the baby goes down easy for bed) .

Yeeeeah, play Nier: Automata! I and a few other people here are just playing through it now (spurred on, no doubt, by the recent sale) and it would be fun to chat about the game. There is a lot to talk about, I’m sure.

Hanging out with friends tonight for our semi-regular D&D outing—I never played D&D much as a kid, and I find it both exciting and kind of stressful so far. (My natural tendency to try and manage everything is sort of undermining my “no, I’m a rogue dammit” character.) I picked up Steamworld Dig 2 on the Switch last

I finished Mario + Rabbids this week, and actually managed to wrap up all four of the hub world’s ultimate challenges, which were aptly named. This is a fantastic game, and I was glad to see that it’s apparently the best-selling third-party game on Switch already. It’s just so inexplicably good, and I’ll likely pick

Been doing a lot of post-game Destiny 2 stuff, trying to raise my light level (I’m at like 264 right now). I did a bunch of strikes this week with some friends and jesus, that Nightfall one this week is nearly impossible. We did the regular version of it without a lot of trouble but the Nightfall version is just

I will be continuing the grind of Destiny 2. I got to try the raid for the first time with a couple Gameological folks. We got through the first room in 15 minutes and stalled in the Gardens. We got the mechanics down, but tried rushing and got sloppy. Overall, we were way more successful than I thought we would’ve

/comfort on your fight with the End. I’m sorry it wasn’t more fun for you. It’s one of my favorite boss encounters because of the multitude of crazy options available for circumventing him.

I think with Lovers in a Dangerous Spacetime coming out on Switch, my need for something like Sea of Thieves grows even dimmer. I have enough trouble coping with online multiplayer. I still think Cuphead will be fine, but it’s definitely going to be niche...the Kickstarter crowd doesn’t scale much outside of that,

Now playing

I’m glad you’re enjoying Sleeping Dogs so much! And what a great and unique soundtrack too, right? Such a well developed environment with its Hong Kong locale. Sleeping Dogs is not perfect but it’s really something special, and it didn’t HAVE to be that way to be playable or make due.

And thus, the main “campaign” (even after hearing the term used to describe the “story mode” way back for the first Halo, I’ve still never gotten accustomed to the term), for the wonderful Mario + Rabbids Kingdom Battle has come to an end. It’s been a really fun game, not just through its great combat and atmosphere