I hate to break this to you, but you can go into the settings, set Squadmate Power use to Defensive or None giving you total control over how and when they use their powers. This feature as been there since ME 1 first released.
I hate to break this to you, but you can go into the settings, set Squadmate Power use to Defensive or None giving you total control over how and when they use their powers. This feature as been there since ME 1 first released.
“I don’t like games having difficulty options” are saying they don’t want the choice to be there. The choice being there does NOTHING if they chose not to engage it. The choice NOT being there affects everyone else who would have engaged with said options... so its gatekeeping. Who the hell are YOU to dictate whether…
Having an option does not make a game worse. That’s gatekeeping. You’re saying that if someone can’t keep up with the difficulty YOU are comfortable with, they shouldn’t be allowed to play the game. Other people having the choice to lower or raise difficulty has no effect what so ever on the difficulty you play on.
The amount it costs just to keep a ship parked at the dock afloat is immense. But maybe we can convince some crypto bros it’s a good start for their seasteading operation.
More how they arrived hours in advance, hung around with non-stealth gunships in a fucking warzone for several hours that consisted of a hive of Reaper forces you just had to fight through, and then managed to wipe out your team and evac off-world with no problems whatsoever despite at that point in the story Cerberus…
ME1's Other Best: Sovereign’s Reveal. It really is hard to really fathom this, a decade and a half later, but that brief conversation basically changes everything about the setting. You find out that Saren is just a pawn (well, a Bishop maybe), the Protheans didn’t invent squat, and you’re in so much more trouble than…
With the Systems Alliance it was only one fleet that struggled with a single Reaper but yeah, the whole thing wasn’t great as they ramped up the stakes massively.
I didn’t like the Mass Effect 3 ending (still don’t and the “Happy Ending” mod frankly gives it a story where the War Assets system has a more satisfying impact) but the wheels came off much sooner in that game.
Not necessarily true. It would be more accurate to note that the existence of Stockholm Syndrome is still heavily debated by the psychiatric community. There’s really no consensus on it.
Let’s get real here. Elves are actual tree hugging descendants of fairies that defend the forests with entire armies and magic.
I’ve seen this sentiment on few posts (most statements with far more acidity than yours) and don’t think I can let it go by unaddressed any longer: I assure you the site is not ignoring Mike’s devastating passing. Grief doesn’t operate on a timeline. Mike was crucial figure in many of our lives—in my mind, the most…
On Twitter Luke made it clear that they’re all grieving and will be putting something up when they are ready to but don’t need people speculating on why there hasn’t been a post.
Maybe being first isn’t as important as putting together a touching tribute to a friend and colleague?
Yeah, but even then they wouldn’t use an actual child. They’d animate it or have an obvious adult portraying the child. They wanted the humor to be shocking, sure, but not the process of making it.
Comedians and such were able to upload their material without previous Funny or Die approval, kind of like a walled-garden YouTube. That ability was removed in 2018, the same time the sketch was brought to their attention and deleted.
IIRC It was apparently user-submitted content, not something that Funny or Die themselves produced. Spears and Haddish were the ones who wrote and produced it, they just uploaded it to Funny or Die.
That’s heartbreaking. I always enjoyed his articles, no matter the subject.
He’s not just the manager on the project, he is the CEO of the whole company. If a CEO thinks that it’s fun to do crunch and you do it for “love” then you can bet that the rest of the company is rotten and/or miserable...
It’s been a few days now and there’s no acknowledgement of Fahey’s passing. I’m very disappointed in the current Kotaku staff.