You’re welcome, of course i do =)
You’re welcome, of course i do =)
I bet they threw in the part that his “likeness” would have been “misappropriated” because a set of moves is actually only protectable if it is treated as a proper dance or proper choreography, not just a set of a few regular movements. So whether a “dance” is seen as a proper dance or not and hence protectable or not…
yes, it is totally a white flag when your messages are so weaksauce and boring that i can’t be arsed to waste any more time on them for free.
I don’t care if it is about epic or some random dancer doing a similar set of body movements or an animator animating a similar set of body movements.
this looks very cool =)
look, i find his move greedy, nonsensical and highly egoistic regarding not even thinking in the slightest about the horrible consequences setting such a precedence would set when such a marginal amount of short body movements chain would be protectable and people suing others left and right over such nonsense.
No you are not. Neither by me nor by copyright law. If you made a game with same gameplay but different visuals, sound etc, then you have a chance. And that’s what is already the case here, fortnite clearly has different character models, an entirely different game world and a completely different context. So there…
No, you can not code your own game exactly like Epic’s (besides that you could not do that alone, i meant the part that your comparison is off because Epic has not put in “his” moves with his likeness, it is a 3d character looking different in a completely different context, so it is not the same).
If you have never seen any of the body movements he chained together being done by others then maybe you should watch more videos or people in real life or google some.
yeah, you have a point of course. Most pc gamers have most of their games on Steam, by far.
Pretty much every point in that article is negated by it being about Epic. In the article in summary it is about a small startup or similar with no own big games nor much clout among developers nor an established network infrastructure trying to go against the big boys head on from zero.
I’m a child of immigrant workers, so i have an understanding of how it feels to be part of a (often mistreated) minority.
Record companies making lots of money on the artists whole creation and paying them nothing to lousy amounts at best? Yeah, that is horrible.
I get your point and it is not unreasonable, besides it is comparing with wrong measure in my eyes.
No, that’s the slippery slope, in this case this person is trying to sue for a very short sequence of very few moves together, not a full dance.
Exactly, we should never ever let it go down that horrible greedy route to the crazy extent that one can get sued for enacting or even just animating enactments of body movements.
thanks for that devaluing statement which adds nothing of value.
he had a viral “dance” he put together by combining moves he took from other influences for which he paid no one. So yeah.. no one should have to pay others for a set of body movements, else we’re in for a real shitty life.
A set of body movements should not be ownable by anyone and so i fully disagree that it is owned by this person. Else that person should better first pay royalties for all the body movement combinations he ever did his entire life to others first starting with his first set of walking attempts.
Those people who are creating 3d models and animating them, so already on that end have done own creative work are “stealing” just as much if at all as that guy who made that “choreography” of which several moves are based on body movements others did before which he used and combined together without paying anybody…