Because the different halo engines feel very distinct.
Because the different halo engines feel very distinct.
Yeah, I always just ended up ranging down those guys. So annoying to go toe to toe with them.
As does this.
Yeah, fair enough.
I dunno, seems to be plenty of games being released on a regular basis. This list doesn't even have smaller titles on it.
$90k is a drop in the bucket compared to what it would cost to repair and maintain all of those bridges.
That's actually something I like about Kotaku, they don't fall into the "Here's coverage of this game you can't play for a long, long time. If ever."
I'm all for supporting new games. But they should have more to share than this, as proof of their concept, before they start getting wide coverage. This isn't even close.
The former.
I'm fine with them getting coverage, I would just prefer they be a lot closer to actual releasing a product.
How in the fuck is Karn not completely unbalanced?
I've never had a doubt that a flagship title like MGS5 will finish being made. This is much more questionable.
Those are finished products, sitting on a shelf, that I can purchase, take home, and consume.
Throws off the signal to noise ratio.
And thanks to Kickstarter and Greenlight, we are now completely flooded with it, as there's no publisher filtering out ideas at the door first.
This game isn't even close to finished. It's an indie game that likely never will be finished.
Fair enough. Guess I'm just jaded by all of the Kickstarter/Greenlight BS.... for every game that's cool that actually makes it to production and releases, there's at least 30 or 40 more that crash and burn (or more likely, just drop off the map). Makes it hard to get excited about games on there that are in such a…
I'll give you a star for completely missing the point.
Or, close to release. Which is the direction Totilo said Kotaku was moving in. And I assumed Steamed was an offshoot of Kotaku.
Yay, articles about games that aren't even close to coming to fruition yet.