tuxedomike
tux3domike
tuxedomike

“player choice”

Looks normal to me.

Once you go down that type of F2P shithole and start treating your customers like enemies you can fight with metrics, then there’s no reason to treat your employees any better than your customers, since those are disposable metric meatbags too. This is all the Zynga playbook.

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That is not the Dr Mario ad music I’ve had stuck in my head for twenty-five years...

Not to mention the possible dialog:

Congratulations on a full year Chris! My friends and I been watching since episode one and we love every episode. It’s now become one of the weekly web shows I look forward to along with jimquisiton, zero punctuation and Movie Bob!

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For what it’s worth, that H1z1 highlight is just a cut-down. The full clip is very good and 13 or so minutes long.

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But you forgot the best Ace Attorney song that isn’t even an Ace Attorney song:

This is my favourite. I pretty much only bought FF6 on SFC for the box art.

stay classy Konami

Does anyone genuinely care about this game anymore now that the Witcher 3 is out?

I will never not find this creepy.

Flight paths don’t take you where you want to go. They take you somewhere near if you’re lucky.

But you guys can have the whole ground game you know and love while still allowing people to fly who want to. Having flying does nothing to destroy your ground experience, but if you like flying then you’ve just had that taken away from you.

Why do you think they are mutually exclusive? I don’t mean that as an attack, I’m asking why you cant still explore on the ground because you have the option to fly?

I want to put a feeler out. Does anyone else find it extremely frustrating to control the character? Combat feels fine, but basic navigation and exploration feels terrible to me.

Also the hunter bow/quiver. I miss it all, in all its convoluted glory.

Ah, yes. The Benediction quest for priests was very very good. I am happy and proud to have done it legit when it was relevant.