One of the most infuriating excuses I heard for this incidents is “Well, he/she had a batton/scissor/knife/whatever that’s not a fire arm...”
One of the most infuriating excuses I heard for this incidents is “Well, he/she had a batton/scissor/knife/whatever that’s not a fire arm...”
I’m with you, solely because I hate the combat and inventory.
Laws don’t dictate morality, they dictate what ppl want,
As I mention to someone else above, I could talk about any of the questions they brought up in the podcast at length — in particular, in the period I was at LucasArts, we ended on a fixed function pipeline for Republic Commando. (Which was sort of the question.) Shaders were coming but weren’t in widespread use and I…
That’s a good point! I feel like anything those guys asked me I could have talked about for an hour. (Which is partly why I host a podcast with a buddy where we talk about older games — so we have the room to talk about topics in greater depth if we want.)
It wasn’t just the capabilities of the hardware that improved in that time frame though. It was the capabilities of the production pipeline as well. UV unwrapping and mapping was a mess. Painting directly onto 3d meshes was in its infancy. Proper render-channel baking, same deal. And then you could do all those…
Some impressions after playing on Switch docked with the patch last night - I’ve always had more frame rate issues docked than in handheld mode, and they’re easier to notice on the big screen.
Lots of coffee.
If you want one console, and you want the most mainstream games, it is true Nintendo products don’t make sense, nor have they since SNES.
If you or someone around you needs help there are people that you can call.
National Suicide Hotline: 1-800-273-8255
Jason. This review is phenomenal. One of the best things Kotaku has ever done. *slow clap*
“We were simply saying ‘This belongs elsewhere,’ like if you posted about classical music in /r/gaming,”