tsgrasser
Hexin
tsgrasser

This is how I’m feeling, I’ve played through it 3 times now, once at release, once after HoS and once after B&W, totaling around 300 hours. Now I’m starting a 4th play through after trying mightily to get int ME: Andromeda and giving up. I’m generally not one to sink a lot of time into replaying games but the

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This video was posted else wheres in the comments here. The two games aren’t really comparable, as NetherRealm is using mocap and bespoke animation. Bioware on the other hand, used a systematic approach that uses a library of reusable animations and somewhere along the way things fell apart, likely due to time

Ryuji gets worse the farther into the game you get, pretty much right up to the end of the second to last dungeon. Kind of like Ann, he has split personality issue where part of the time he seems reasonable but the rest of the time you just want waterboard him. He just gets more idiotic the longer game runs. Ann is

One came out before Witcher 3 and the other after.

At the moment they aren’t too expensive to replace from eBay if one is so inclined, just buy from an established seller and you should be ok. The real trick is getting the them running well. Installing from original discs of the first game required a new installer to handle 64 bit Windows, a couple of patches, one

To be fair, Nintendo set a bad precedent for this kind of thing with the GBA and DS back in the day with all of their 3rd pillar talk and subsequent killing of the Gameboy line. Obviously we’re in a different situation now as the Switch has less in common with the 3DS than the DS had with the GBA but the comparisons

This definitely stinks of EA forcing a Q1 release over everything else. I don’t think any real consideration was given to releasing the game when it was ready or when there was less competition.

This question was bouncing around last year, along with whether or not they would move forward in time, and I wrote a crawl out that would work for a particular take on the story going forward. Have a look:

It really is impressive. I’ve played it on Xbone, a PC hooked up to my 4k TV and on the Pro. The Pro really holds it’s own with this game going head to against some top notch PC hardware and both leave the Xbone a good bit behind.

Thanks. And yeah, it makes it hard not to be a bit cynical in general. I’m just glad that I was able to get by pretty well once I got away from that place. Surprisingly HS wasn’t too bad given my geeky tendencies and I managed to get along pretty well with most people there. 

Man, this comment hit home for me. I had a similar experience, though about a decade earlier and over my enthusiastic love for the original Mortal Kombat. I was caught out at recess one day doing something that could be vaguely considered martial arts shadow boxing by myself. I became the laughing stock of pretty much

I wonder how his work with JW2 is going to effect Episode IX. It seems like this will be cutting into the production/post-production time-budgets at least a little bit.

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They are a lot more than an indicator, as Qui-Gon explained in TPM, there would be no connection to The Force without them. While The Force itself is still mysterious, the characters no longer have a direct connection to it and thus they lose the oneness with everything else that was intimated in the Original Trilogy.