triforceofawesome
TriforceOfAwesome
triforceofawesome

This may be the first time I've seen someone say they don't buy all their games at full price because they have a budget and can't spend every cent they have on supporting the developers everyone loves that didn't end with the commenter being sought after with pitchforks. I was worried when I saw this post, if only

In fairness, he mentions taxing once, towards the beginning, and it isn't mentioned in a way that I think is pivotal to its argument (or in other words, Blue Sheel ≠ taxes). I get what you're saying overall, though, since he does discuss it as something of a "wealth redistribution" if your currency in the context of

If it had been a single page and more concise it'd have been better for it, but hey, I respect enough of his work and the message in the end enough to appreciate it. I think if he expanded it to a full-on book chapter or article, it would be really compelling, but as it stands it's a bit rambling for my taste.

The benefit of being illiterate to changes to the series is I can come at them with almost no expectations. Also, to be honest, I was a huge fan of Diddy Kong Racing, so I have memories of a Kart game I loved, but nothing much to match it against, since I was in middle school when DKR came out. That's part of my

I love Bogost. The piece is a wee bit rambling, however, and feels like it's trying to be a bit more profound than it needs to be up until the end, but I love the connections between the Blue Shell and the current position of Nintendo. They're desperate for their own "Blue Shell" in the console race, and interestingly

Like many other things in the games industry, it's hard not to be against this on principle, knowing that despite having positive qualities, that major publishers will find ways to abuse and ruin it. This whole enterprise says consumers will happily pay for unfinished games.... So why would major developers and

The template seems to be:

I agree in spirit, and I'm not about to rally against EA (more than I already do anyway, since I lack any facts beyond this post), but unfortunately for EA, their reputation precedes them. I have trouble believing this wasn't largely a series or imposed decisions by EA, but I doubt we'll ever know. Sadly, with the

No developer being funded by a major publisher would ever be allowed to say "we were forced to go in this direction, and it wasn't our decision: just ask EA, it's all their fault, not ours," unless everyone involved wants to be out of a job much faster than an underperforming game would force. Maybe soon someone will

You say that like we'll ever get a release of the game at all....

I can't help but appreciate that a studio contributing to the game's development has Reflections in the name, yet these reflections are pretty embarrassing. I know, they probably don't specialize in making reflections, but man, the coincidence is entirely too delightful. I can't imagine the state this game would be in

I'd recommend using the Can You Run It tool to find out. If you Google it and have Java on your computer, the rest should be easy and you'll know. It's also not 100% accurate, but it'll give you a good idea for this game or any others at a glance.

I'm also thinking this was a creative decision imposed by the hardware's limitations. He even says that people wouldn't be making this stuff happen at 60 fps until the end of the generation most likely. Who wants to bet that if this game was made later in the generation it'd be the 60 fps he suggests in that quote? He

I'll never understand how something as stupid as trophies or Gamerscore actually matters to people. I can say beyond hypotheticals that I couldn't care less, as Steam has achievements, and I completely ignore them, because they're pointless. I guess it was smart to gamify the actual process of playing games and make

One of the amazing things games can do is put us in the proverbial shoes of the disenfranchised, weak, and vulnerable. It'll be all about how the game executes on the topic, but it's nice to see games exploring characters that are weak. I think it can be more powerful when it's not a matter of becoming strong, like

And to that, with no cynicism at all, I say "good for you"! I thought it was okay, honestly, and I think the hype train ruined it for me a bit. I'd heard so much about how great it was and went in ready to be dazzled... And simply wasn't. I'll never let my own disappointment beget someone else's joy, however, so I'm

Honestly, I thought that Tangled was a similar enough film with better characters, and way better pacing (Frozen being like 30 minutes of songs at the beginning and then like 1 more after that felt really bizarre to me). Frozen really felt like a low-rent Tangled front-loaded with songs.

I've got to be honest; I can't recall a movie that I personally thought was more overrated. It wasn't bad, but I don't get the hype and love it gets.

This time it was fast, and vicious. Usually SOMEONE gives the benefit of the doubt, but Nintendo got it hard and fast on this deal. I was definitely annoyed by the crap people wrote about them, the sensational headlines.... I think disappointment is really the right word. I didn't see those other headlines either....