trashmyego
trashmyego
trashmyego

And there’s still going to be what amounts to a free expansion on top of these. I think they’ve announced something like 26 free DLC updates or something ridiculous. All stuff that they intended to have in for release but wont. On top of their normal continued support for quality of life and the games functionality.

And there’s still going to be what amounts to a free expansion on top of these. I think they’ve announced something like 26 free DLC updates or something ridiculous. All stuff that they intended to have in for release but wont. On top of their normal continued support for quality of life and the games functionality.

Well, each of the previous Witcher games were launched, though quite playable, as rough comparisons to what the game became a year and a half later. This was a mix of the developers just being awesome and their failing to get specific things they intended into the game before release. With the size and scope of three,

It’s disturbing how quickly this issue turned both the Obsidian and the Pillar’s Steam forums into cesspools of hate and ugliness. It was also really disappointing to see the developers allow the user to replace it with such a crude backhand, let alone the way he summed it up on the forums as some kind of victory.

They really just need to get rid of a number of people in senior positions at DC. They’re out of touch and seem to only be good at squandering/splitting up the handful of good creative teams they end up with. Dan DiDio is a moron.

I just have no interest playing a super-fast paced zombie action game. Left 4 Dead made me realise that. Though I loved the mechanics of Left 4 Dead and my time with it, it wasn’t doing anything for me thematically. I think the only zombie games I’ve enjoyed were the first few Resident Evil games, but I just feel that

Too close to home dude, I was trying to be vague...

It's too bad that living through gaming in the 80s also seems to have stripped you of your ability to make exterior judgments with the assistance of vast amounts of information and context. At least you're blaming the right people! Because it is the developers' fault you have such a wealth of options to choose from.

It's too bad that living through gaming in the 80s also seems to have stripped you of your ability to make exterior judgments with the assistance of vast amounts of information and context. At least you're blaming the right people! Because it is the developers' fault you have such a wealth of options to choose from.

Sadly they're not hidden from the public or your friends. Steam really needs to overhaul the social side of Steam, I shouldn't be forced to share with the world the number of games I own, when and how much I play them, or the type if I want to take part.

You need to double click to replace one item with another for it to bug out. If it's an empty slot nothing is lost.

While players are reporting that dismissing NPC party members and then re-adding them to the party resets their passive and racial buffs, others claim that doing so triggers another bug that removes all items from the NPCs' inventories.

It just doesn't speak well for the depth of their system. Everything they've shown has been completely linear. It's making Divinity: Original Sin's plot appear to have depth in comparison. I'm seeing an arcade approach to D&D, populist, who's main intent will be selling DLC and not giving us a true digital game system

Any final build is going to need to be extremely impressive. The game will only have six playable classes. For a D&D based game that just feels wrong.

It's the best parts of Baldur's Gate, Icewind Dale and Planescape: Torment all rolled into one. I've played about seven hours of it now, and I still just astounded about how happy it's making me. You find amazing story telling everywhere in the game, from the main quest to a small dungeon based in the ruins of a

There are extensive options to make the game auto-pause on given triggers. There are also three speed options at slow, normal and fast. Playing a real-time with pause isn't that different than a turn based game if you're using the pause feature correctly, except that you have to take into account your enemies actions

Divinity: Original Sin has a slew of terribly shallow and frustrating game mechanics that I guess try to shade it as an 'old-school' game. But it's going to get dwarfed in comparison to Pillars of Eternity in almost every aspect, outside of the elemental hazards. The story is consistent but nothing to write home about

Born too late to become an explorer on earth or to become a space explorer, but at least we can say we were the first ever to experience beard growth in a video game god damnit!

I think I know what you mean. I really enjoyed Witcher 1. Witcher 2 looked beautiful and the story was pretty interesting, but the gameplay never really clicked with me completely. Every attempt at a playthrough would always lose steam after a while and descend into disinterest. And whenever I find the spark of

This is why I want a Deckard Cain support character so badly. Any banter between him and Diablo would be gold.