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Trajeado
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I’m playing Resident Evil 7 for the first time, since 8 just came out and I wanted to catch up on the Ethan Winters saga (so far it seems to involve being grievously injured a lot by mutant hillbillies). I absolutely adore just how over-the-top and ridiculous it gets. After all, this is the game wherein our

People really have a flawed idea of how much Holmes is an insufferable-genius-prick in the original stories. While he’s not exactly humble there’s loads of bits where he freely admits that what he does isn’t some massive superpower of genius or anything, that it’s largely a result of him spending time paying attention

Oh shit, Fred Durst is unveiling his new look because he’s the voice of Herlock Sholmes!  It makes sense now.

1. Playing Chernobylite. I dismissed it heavily during its early access period. It was buggy as fuck, very janky, it ran like molasses on a decent rig and it felt just like a STALKER cosplay made irrelevant by both the latest Metro and the announcement of 2.

This is the part of the summer where the games I really want to buy start rolling out. Like many people, I had an experience with the first three Ace Attorney games 15 years ago. No matter how on-rails it was, cracking cases made me feel like a damn genius, and witness breakdowns never fail to entertain.

Good to see If On A Winter’s Night Four Travelers get some shine. Robert W. Chambers and Silent Hill are two flavors that unsurprisingly go great together - even when they remind you just how slow Silent Hill was to play back in the day. And the Calvino mixed in there is cute! I’m not entirely sure what it’s doing

A tip, a warning and some advice:

What have I been playing? Well, let’s start with some memery:

I might qualify as the world’s worst Soulsborne-player. I constantly play as “hollow”, because I’m afraid of invasions. I have only ever beaten one other player visiting me, thanks to somebody assisting me. And if you give me a shield, no matter how small, I’ll proudly disappear behind it.

“adult colouring book type game” is a great description of it (and also some of my favourite games)

My main beef with Skyrim was that yes, you could go so many different places, but most of that huge world was empty. Sure, there were lots of town with lots of quests, and plenty more dungeons to explore. But the land of Skyrim itself was mostly a chore to get through as you went from one hold to another.

The feel

I’ll be honest, I had a great time *watching* that struggle. (Although it had nothing on the music stuff in Skyward Sword.)

Ha, my sister’s inventory was an awful lot like that. Plus all the elemental weapons where you might need their specific effects.

Actually, my favourite part of BOTW is just after leaving the plateau and venturing into “the wild” for the first time. Many enemies are dangerous and it really felt like a big unknown world that might take some skill to journey across.

Nah, the Party games can be cheap sometimes and the Olympics ones are generally mediocre cash ins at best, but the other Mario sports titles have generally been solid. I don’t like golf, but as I kid I rented and enjoyed Mario Golf on the N64. People love the tennis games and the recent one seemed pretty solid, I

I built some of those super cool looking ancient weapons, realized how few of the materials I found to make them, and immediately put them on display in my house forever.

Nintendo: We will make you use convoluted new control schemes, whether it’s a good idea or not

BOTW required motion controls to complete parts of the game, which means you can *not* complete parts of the game in handheld mode, which is kind of a huge deal when you’re selling a console based on its ability to convert into handheld mode. sitting on the train realizing that the shrine i had just crossed a river

Plus I will never voluntarily use good items when they can be saved for a better time (never), so my inventory was

Personally I just didn’t really enjoy BotW. Zelda is my favorite gaming series and I have been playing since the 80s. BotW stripped out everything that made a Zelda game a Zelda game in favor of a generic open world concept.