toxapecs
toxapecs
toxapecs

Almighty Bhunivelze is one of my favorite boss themes from any game, even though I didn’t care for the game itself. It’s just so extra and chaotic yet still manages to be enjoyable to listen to.

Other games just recognize the Skylanders Bowser as a general Bowser amiibo where there’s no specific gameplay bonus for certain variations. I would imagine this is the same.

I was wondering if there was a typo or something there at first. But then there were other contradictions that made it clear the guy is just full of shit.

It’s not worse, but is disingenuous to say it isn’t political. I remember a similar article here on Kotaku about CoD: Cold War and the publisher making claims that the game wasn’t political. A game about the Cold War, including some Reagan appearances, is dealing with an inherently political topic. Same situation here.

I’m always disappointed when a Mario game requires me to beat it as Mario to unlock Luigi. Mario Galaxy, despite being one of my favorite games of all time, requires collecting every star as Mario in order to play as Luigi. 

I’m surprised the whole “Are Ultra Beasts even Pokémon” question still comes up. The games give a definitive yes, they’re just not native to the world the games take place in.

This is because of the trend of people on YouTube and TikTok opening retro boxes and packs. It’s caused people to buy up everything and scalp it, even things that will never be worth anything. None of the stores near me even have theme decks and those make no sense to buy up. And most of the cards from the current

Why do you assume she’ll regret it? That’s mighty presumptuous. I have tattoos and I’m pretty sure when I’m 70 and saggy I won’t give a fuck what they look like because I’m already old and wrinkled anyway.

I have the same concern. I love tattoos and video games, but don’t want to combine them. I haven’t gotten tattoos related to any specific media that I like, not just games. Those things will still continue being made by people who can potentially disappoint me in the future and I don’t want to end up with a permanent

A lot of the games I enjoyed growing up are still generally fun, but they all have a “that part”. It’s the part in the game where all the good stuff grinds to a halt and it becomes awful. Like a particular level, boss, etc. Almost all the games I remember fondly and go back to play have this but the good memories of

Sw/Sh are the first time in the series I completed the Pokédex. There are also Pokémon that only show up under certain weather conditions, so if it’s not raining anywhere you just have to wait for those rain Pokémon. I really wish you could use a weather-changing move in battle and it carry over to the overworld.

I applaud your Wii representation. It’s actually one of my favorite systems ever and I love the controller. Which, I know, probably sounds like heresy to many here. I recognize it’s bad for certain types of games, but worked really well for the kinds I enjoyed.

I’ve played all 3, and feel the same way about Inquisition. Sure, it’s bigger and has more to do, but it felt like it lacked focus to me. Which is why I prefer the previous two games. They’re more linear (especially 2) but they tell their stories more effectively because of it.

When they generate their shiny legendary with perfect stats, they can also generate it holding any item. That’s where those Master Balls are coming from.

As excited as I am for RE8, I haven’t paid close attention to Chris’ appearance in the game until this article. Is there a significant time jump taking place here? Because Chris looks like he’s aged 10 years since his RE7 appearance 4 years ago.

I believe their recent partnership with Levis involves official Mario overalls. But they’re just regular overalls with Mario on on them.

Except that’s already explained in 7.

I just replayed the game last week and at one point he reacts in intense fear when he crawls through a narrow passage crawling with bugs but says absolutely nothing when he encounters a monster for the first time.

I had trouble hearing anything else while the character was moving because of how loud the footsteps were. In a game where you need to sneak around and avoid monsters, that’s a major flaw.

Exactly! I viewed 7 and 4 as the beginning of new phases of the series. Both made huge gameplay changes and had stories that mostly stood on their own with a few small lore callbacks. They both still managed to thematically feel like Resident Evil to me though, especially in their latter halves.