tillmandesign
Randy Randerson
tillmandesign

Anyone who knows even the slightest thing about how those workloads operate was already aware of this. It’s why so much of the pearl clutching around “AI stealing jobs” always seems hilariously and needlessly sensationalistic.

Phenomenal game, and Nelson Jr. deserves every award he gets for it. 

Making a game look old takes effort. Today’s bad looking games are the ones that take a bunch of generic store bought assets and apply filters without rhyme or reason.

“Whoa, this Stardew Valley game looks like it’s from the Super Nintendo.......... and it won awards?”

This reminds me of something I’d say when I was like, 15 years old. I was an idiot back then.

You think graphics are the only standard by which awards are handed out for games? How old are you?

The Moogle house in gongaga broke me because of the time limit. I saw the moogle house in cosmo canyon and I won’t even touch it.

Gongaga is where the the burnout on the side content really started to kick in. I pushed to at least 80% on the other regions before leaving them for the next one. I couldn’t wait to get the hell out of Gongaga. I think I had completion at maybe 40% before I moved on.

Other than some poorly designed fights (looking at those solo Corel Prison fights), how is the combat system convoluted? Is it just because it’s not the easy button masher that XVI was?

And only the one area is confusing, the rest is just garbage Ubisoft-like open world. Which I personally don’t like, but I know it’s

I’m also completing most of the map objectives and finally reached Cosmo Canyon, I can hardly believe I’m relieved to get in a desert area. Gongaga was gorgeous but such a hell to navigate, having to try every damn mushroom to know where it leads was a chore and I’m probably not playing through that game again once

Nah, you’re dead wrong. I can play Cyberpunk on Medium/High settings at 30fps no problem. It looks great, and runs well. Same goes for RDR2. As far as battery life goes, I’m not a binge player, so only getting an hour and a half is more than enough for me. I usually don’t play games for more than an hour at a time,

On the bright side, the original Battlefront 2 (Classic, 2005) on Steam is probably going to get a resurgence of active players because of this.

It seems like if they want 35 bucks for a pair of 20 year old games they should. yknow. Have it working?

Especially since there is never a guarantee it will be fixed after launch.

Also, it would definitely be appropriate to write a negative review for a theater where the projector exploded. And seeing as Aspyr runs the

I mostly played the PC version of Battlefront 2, but years after it came out. I don’t think I ever bothered to set up online gameplay and none of my friends played, so I played a lot just against the AI. I was never good enough to not have enough of a challenge playing them, though I did still usually win. And

Geoff is our Dorito Pope.

Well Sega is again trying to screw players out of their money with dlcs (Like the last like a dragon with the new game plus and part of the post-game content locked behind a day one dlc).

I guess he was the White Power Ranger all along, huh.

This is the most boring possible use of an illegal cloning operation.

Blue Dragon was supposed to Xbox's answer to Dragon Quest, while Lost Odyssey was their answer to Final Fantasy. Mistwalkers last big game was "The Last Story" for the Wii. 

Now playing

Trust me, it’s never too late to get into the greatness that is Chrono Trigger. I first beat this (several times, to get the New Game+ endings including the wrap party where Toriyama-sensei and others are partying) on SNES. I’m not the only one who considers this JRPG one of the GOATs.