tillmandesign
Randy Randerson
tillmandesign

I always wondered about the Squirtle / Wartortle / Blastoise line too. I seem to remember reading that Blastoise came from a different set of turtle evolutions that got combined in with Squirtle and Wartortle, which is why it seems so basic in comparison. I really wish they would have added to the weird fluff motif in

Uhh...from what I can tell, what sets your example apart from most action games IS the motion controls inherent to most VR headsets and games. So saying there are no pre-made animations here is the same as saying that for Wii Sports. And as far as I can tell, the actual VR-ness of it (wearing a headset to play the

Between this and FF XVI’s insistence that, no really guys, there’s no way you could have an action combat system with this many SWEET MOVES without the RAW POWER of the PS5 (while I’m playing a lot of FF VIIR and DMC 5 on my Steam Deck lately, both of which look amazing and have very similar combat systems with tons

I’m curious to see if in a few years we’ll look back on VR in the same way we now look back on motion controls...an interesting gimmick with some really unique gameplay ramifications, but largely overhyped and leaving very little actual impact on gaming long-term.

I even played Dolphin on my hacked launch day Switch for a while before I got a Steam Deck, which is a more direct slap in their face. If only there were a legal and marketable way to access old games on modern consoles...like a console, but...virtual? But who would even do such a thing.

A lot of these could be explained with “hey, even some of the least popular Zelda / Metroid / Mass Effect / Final Fantasy / etc are still very good games, as the benchmark for quality within their series is high compared to their genre.” At the very least they get a lot right, including gameplay fundamentals,

As someone who was at Prime Star Wars Age (10) when Episode I hit theaters, I always thought Jar Jar was fine. He’s far from the worst thing in those movies (Anakin’s dialogue often takes that trophy, and the clear issue is the writer’s room), and he’s only really a major presence in Episode I from what I remember.

[Game] now updated to include ray tracing!

Not every transition through a tight space is for loading. I’m replaying FF7R and there are quite a few different moves like this with the characters squeezing and ducking through gaps. Yeah, it might partially be to help hide loading times in some areas, but they also create boundaries that enemies can’t follow

I mean, on the one hand, yeah, Sony certainly could - they own Bungie, who could hypothetically be given the resources to make a more traditional CoD competitor that would probably at the very least look great and have strong gameplay and matchmaking. On the other hand, Microsoft has had roughly a decade since the

I’d imagine not. Not only do most subsequent releases in a series like this anecdotally drop off in sales after the first game regardless of quality, Prime 2 & 3 aren’t nearly as fondly remembered as the first game. Prime 3 also heavily relies on motion controls, which would be an issue. Plus, if most of the point of

I mean...I can somewhat see his point and I’m sure you can point to these issues as big challenges in the 360 / PS3 generation, but hardware challenges don’t even begin to explain Square Enix’s really mediocre output and big stumbles this generation. Infinite Undiscovery, Last Remnant, Star Ocean: The Last Hope, FF

They’ve very rarely rereleased a DS / 3DS game on a non-DS system, with the only exception being the small selection of DS games on Wii U’s amazing Virtual Console. Beyond that, the vast majority of gems on those systems are still trapped there, which is why the announcement of the Etrian Odyssey collection and Ghost

What, no Ridge Racer Unbounded? Everyone’s...favorite...game they forgot existed if they even noticed it in the first place?

Considering this is Rocksteady’s first game in quite a few years, I’m curious how much their survival as a studio is riding on this game being successful? It’d be a shame if such a great studio dissipates due to this mess of a game.

“...also, we’re happy to announce the Skyrim Special Anniversary Commemorative Starfield Announcement Edition, with an extra bit of new content made by modders, now available for $70.”

I had the same thought, but then I realized that I’m pretty sure EA Play is only with the higher tier of Game Pass, so this seems to mean that even people on the basic tier have access to it now. Still not a huge win, but not a big deal anyway.

G4 was always a really strange microcosm of what marketers in the 90s and 00s expected gamer culture to be - very heavily catering to the teenage boy demographic, weird cringey humor, and a very Us vs Them mindset towards just about everything. Plus, it was never even useful game reviews. I seem to remember their

While they’re at it, can they hire a new marketing team? The insane release schedule for the last year where they kicked genuinely interesting games out the door one after the other with little fanfare or logic really boggles the mind, and I’m sure they’ll release a statement saying most of them underperformed.

Some rando puts a wish into the Twitter universe that Muskie’s Tesla autopilots drives him into a ravine / rocket blows up / Mars air supply leaks / Boring tunnel collapses on him / rabid fanboy hugs him too violently / etc in a desperate appeal for there to be some kind of karma in the universe.